New footage!💧🧪🧘🏽
We welcome to the label REELTIME.GRAPHICS. They are a visual production platform dedicated to the art of loop and the use of real-time engines. Their first release LiquidChaos is a pack of full screen fluid animations with a metallic finish like a limousine.
NeonTak is a collaborative pack between Lior Sadeh and VJ Danny Malinkewicz and we like it 'cause we can almost hear these loops.
Shiva is the god of death, destruction and regeneration and is celebrated in February by the people of India. VersaTale prepared a series of renders for this date.
LiquidChaos by REELTIME.GRAPHICS
NeonTak by Lior Sadeh and VJ Danny Malinkewicz
Shiva by VersaTale
NeonTak is a collaborative pack between Lior Sadeh and VJ Danny Malinkewicz and we like it 'cause we can almost hear these loops.
Shiva is the god of death, destruction and regeneration and is celebrated in February by the people of India. VersaTale prepared a series of renders for this date.
LiquidChaos by REELTIME.GRAPHICS
NeonTak by Lior Sadeh and VJ Danny Malinkewicz
Shiva by VersaTale
Resolume Blog
This blog is about Resolume, VJ-ing and the inspiring things the Resolume users make. Do you have something interesting to show the community? Send in your work!
Highlights
The Making Of The Black Friday Logo in Wire.
Now that the Black Friday and Cyber Monday dust has settled and you are all enjoying your new licenses, renewals and fruit processors(that you definitely needed!).
We would like to talk a bit about the logo we made for this year's celebration of capitalism. Because this logo was made in Wire, which is pretty sweet!


We added comments to the patch so you can learn about how it is made. There is some sweet glow-action, subtle and not-so-subtle distortion, text and chromatic aberration going on.
Simply copy and paste the following code into Wire and you will be ready to go*!
*requires Wire 7.13 or up
--begin-wire-patch--
5368.3oc6cs0baaqD9uBqm4L8ESVb+RdSWSybRc5Dmzd5zzGnjnr3TJRcHohpam7e+r.j5lEjDkkbZcNIsSqC4BP.re6hcWrX8ec0vrzzngkwYoEW8he8utZbd1T3GDWeU17xYyKu52t9pxL3IxqupXR3rnq9sOc8JxX6PFFe8Uwo1mrAcX5RBQqozIgrcIj4hP0teYdMc3sHz0WdIkzsnje.JIaQIAsyWm3b53fNj6djtKkNm2t9zKGjnsojseJ2dIhrK21LdJimtM2lnbNcxlENLt79GzmZmSn6BiS2lNGq5DYiW0kt446RI0I+gRcRXVd7cOXbRI6RI08GGFSkPGbWT9ZR4N+5JGTJbRIe2utg8NdbQToedznsoVbHpuKOJ5A7.oS5cLL1kohktHjg2gPFwISks65JCsbrtMkNXpZmTRc70UNE4or8S41iS4tvTpyYtx4nzgltcniibJvicHfPbKwSbPJxIH0wzwIDEy2+Bz18H1w3jScNN4nCP518J2g5amKStHb0b2vzgGllMJB1k6utBY9Ogkfr2f4kUOJNsnLLcX0eo7dXetWbU57oC.Qyqu5igIygGf+zmt9pAYySGYoZRT7cSJgGaT2rHdT4D3m0vB1eb0K7wDhNPJnLhTRYTI736gGSCzXNRJIHMSRDbAgC84vjvhpQwH3yJkBs4c979XrOSv65q6on9snc5yawQcU8TlAUTdArs8Uu.Y6grg+Nz1OFOJJCd4vrjrb3uOdLhLXv3w1GYmhk1Ozfj44aLSGmjEVt4DElm2OqdPUSyfrrj0jLNLoHBHaTb051C6LxZR+UT.AU8GhVgHTBrSfimArSX+g4EEwgo6erAMjhjTkVKYbMCiEjOsDPrtQkQ+Q477Hxn0MLcdRBP4+cdXBra0gl7.UShGMBzR9hec45fA9DN0PdayRGPBdWPzf3xQQyL3fUc9vIYwvpypd+peLrb3Du1wkdcsjB8z3rzxC0j1Q.a1NIaBF85qxiJxRlWZAGGafba7eFY56hx6ShND4+Pzn34SuZOh.b1th.DLVEnvT.rKQTLoVD.qQAZhjJTXACcPAfdjdc7Y8ws80HbK+N852gIYcocPxlK.LdrHDgdn...BtKcZzVK7wokQ28vEyFJG7P.XAfKRuaSl3qa04e+gz9u8Uca8KeH81VutmYcOINMpdgau.RMwLCmFVFkGGl7PBYaIogEJAAjL3JJhKYHijllXjSjBkFSIBc8y3LMBjA4.+RfkxqwF4uhggIQGXnDPz1+vITPvSwvJSiLF.BS1CoB3Zer32Nhj06.gVu2FkNJpR.C6RMMrL6W8UVKra9eqWoWK6eBxL1I9Q535Y0orKfRPcHBPkrlJBnIDtOCgz95tjtvVBJspml0oCkd1h.ofPd9g4Zne6jTtlmUF9.8NO.A4iBPDdkleXYgSzH59vcaNTvU3yx7vzhDmeiMo1myLHNIZaH2FPMS+LNKepEnQ2EnAc4hs+BK1.ID8QilikKMnifap0EzXznS7EW4PCKUROOMrbEm3yXbluRGw8E3PBaXTHYDGsI7B+HfW0F9cppDcyutc0RHl8kEy5DzE72Jyhi9WeH8M862.ND+hYYTk59gv5a4AXBzmTaibqsWtKGFqYp.DkRIl8TWwgwHEMfRgVHwHM3Iv9YvsHRjOqq.4qw3N9sTp1318DTgtUyU1GwoTtbGC9OAyXvMRWesSxMlTZiHcJ3i1AMIyvDWEwoC5ASMUjFQE8TcHndntV.3mLbBueH9OpsdQrqTfKiN2A685nwVsUiiSRNJ+x35fegAmd.Xu1rwIrh+.FvFeya58la7dWu+y69P5GR+4HO.2jW5UNIxalURXQb4D6e0ztq8VLIFdnAeAd+U3kM1qbQlWkF.OqW1W6AbtL6i2vptp2E7gz2Ac0lOG5J.cCck4aTo5A94LuZbhoIsFCl+BuOrzaQj2zrOF4ElNxyZwQjocSq9jyxJhMh2dChf82AhFMxLprDTlcWD7C4ltdXdjoggdEvqShV9oB1i.OmhBjJvjZk.LhVYEtqk+0ZR.QoPJt15mekxdENPAMhro2+bhLfywfAPT8gU0S6f6Bt9K652RRH9n9c3BAmpfcKNSy9bq8tS1zo06RhkWzninHqUTZBhJr5.qG7.LQh00g.oZ0A7qOPooTFFIfc4LJP2+BT6d8ZApJoJeUudbeTu1sXcZ2E0pWulu.QFMDqBctWXCTVsGKKqn16MyqVMUOiTCXMHy66eyq64c66uwnK36ifoBHuUKsXDOGjDN728FFmOLIpvJCN.dvc4FNuQNs9UdwEd4Vo6nQaHJaaP4RquMuZALuqUI7x7vQwv5hUOg2r7LCKC9Fa9E1i7oDSBTL.YfoBIVIWKdhwvq.eeIHv0I1RIT3ox.BgBRiRFopA.HTA1nQUfuILkxJk+DKh5by5iJhRP++oEV9ZoNPQAqnHBrbESyWYBqpPRIxUpgehMxZOQU8qFY840HKxy+PDIIp.Nhuz3A6FgBUffPoJBWnnGANeQBPja37eKAHB0nnAE.SX6ePLA0rLwt1wyNgHFYmIMHVQDxoF9gBXy9vjFG+gGAzzIXyEViAVphwL.grJZC0Ag.IBzLgfv.SyNlBTFX6kOSQ66q6ST931s38IXrl1s84h31ILDmlsWciRBu2xknWrMHuPam4HhPJQ.mArCNEV12JlPDd.gKQZv3.gFernBQ6.ri9c652tO7SfB.BrUVKp9TXGgQxG+9YGc6jOUmLIGPnuQZ+u0n7XnkAytnNo3f6.tgXYOBEAST50xJmDyoKsO3lhF2BbSoK0GrREb9qupO3d3mIliMiaNvoopofotLDXNLiy3fermf97CebN8CqOHGB+r0YNBfOoEUYo1pFswCWqHe09Q3SrQGw8IyoLadEpgptMuC2HZOpay0HRtjGf.6bwT.cw2Hb+DVfjBLPjfyHZg5fV+h5p7ApZ42Bzz6Kzs6vUcQcY.S5LAjMV48IXAra87+v7jx3YIUp5cEmszxXevK6vlXKdyL9adZ7rrjv7izgmvQCBF4w3JEXnGXuxJWYNIsK80799LLvQU86v761G0EbBsGFwOasKgSmkDWNeTzgMrebdz+cdT5v6OXBaXlB04o0As6a1jvhH+lPIrqbTouk9MQQ0IS2AzRsYC2XikvEVrj7yre0j+F7q1QpZHU3.ygSnUbJGuNhbfGHAbMuAopzEwo5yZetmFmpOpoMnKnmxn.tPB9sfPLLE9GIlcjsXen6vpGqUQMPAWY97nSH6evlv4xTH4VVOgkh.DQf.W0jGER0CTtw51xW2Rg8a2FQU7NlCYqyY6X6wUt4H+zZl5NbSz0EHp7TUAqOZXIBwVpS6nZy.CUhhF0TSoWCU9wn7j3TuaxhKrI7EQ+OFrxdcDRPBjfsJv9iBZChq2E.u7n2LDv503EtV.CXFS0L7BuY3kZrH0jxUboF+YGuPetGoMrPSOuim+hDpM2GO++jC0FsRWkTf4JLifzW63YmTn1.qbaTv1nWxy43yqUVt.fLpLfJ0BpRr9vKXHc.33FHUyYG10MDpk.r1WP8a2sUKeRutcv8EjVcacBG3DAMTNXvizFq5t4P4eJ0jTeLvHPgvDoQj75l9La98Aeg4S2xecWF+ms3.TPjFn3j3g+dZTQwQyovCaf0KyisZtn3m53MApmHmC5nmrOym0QP7U7VXevjBEV2E2G0F+YBczbUS02upSIb76xZtMAF9VdC4YYD.vXkCFtfPZHC+h37uaF9E04e71l59LIT.T54DyxlgnlAceT9A2nYL1eLt4gHz8VLbQiUhzgYrvoKrESu1B+NBUalnG3PZ6sbim7HvT6DcPGrxc7guo1pFBCECS6xdp.XjvgZZAJPyWkJIUgIgF.zpEfSL0IG19WhUs0ReFgS.2Tzv5bev6RUGdut8NA2TFSDQC3O45oOVzOHqDl8GXevAxHeLMfnrZBD3kIFWkIsacuTOPWnCn1C3kI3ZF3IDrPuUGjuqaNaMBnfWTVMQZNB3f.KXeaxryAO0wrx68lJsQFfliSzvbS3r+0iX636SiWZeaSUTbFdB4RIgAupfkfsNxQkNPSPbykGhczibDL52mIIXvVCr1GMPMNjNRnFvFctX3v76laRyI7gAS0dCsjZxAMyaetNsG+kmkGMLt3XNwrJaCzvxBCPSpqc7reaW+u2QJ5AG9ok7MGEqgguMLcTVkmQhuz.fXRE.TpLgb6XGi0WQf+si.uroIraKjIpySQU+tl7UQhLophDLuoqRpHBoVg5ctvjnzvAIasr5HDnMxFYRiik2VbopyVZiCEMpLOKMaZkOQp+d3NmlT7yC1iy675Emg4Hb7iiSLW42stYs6lm3woQg4mYxh4h+R4HzYmk9s0s7YsEHeEsO0uKpGqaKQm98UhyMK8aZHqlDllFk3OsJkAhiNbPVA63q9CloQXr.SpzberrnYmlcZwC4gt4teRWjGN6nG6xAhZx6+oMLik80RXvipDFbB2YyujJgAquBnW95VfVoHTNQyTXErK.1DiXjjAdpo.OqoXD7XJ7rZpHDhhhgUXbypaAOcUo.F5eZoZJgraXKnf2tv9XaGWHesHvbDNlHzwwUWnhCfjYHlOSv562h0Q42uOQPZ0FCVhqNWc4gI2kkGWNY5gMR85lcPr.TgWE0QFhXNgplKBTuaQwwjnfknoyNlsEiL4YX48G9LiqLsPvHfNFLE2bKFO7NR3pn2DOd6M7bGAmgkgeL5nyY2whktcP62eDUVyiWt7sQlhlGBigj0G1LC+rLj9DolD.ZvDJMaiSXlFfzLJkBNjsbGim5v56VL63ROZvFllFYei8Nr5f6a1KT+LIz9Lx+bBs+9ituqfOSQDb.FTqowR8pbFEvWZMnzWJPJPQB36El7TGh+8ewYO6P76H+7NwiAfQeFcmausSqad8qto2slqa6sCCSMVVU3ElG4cWTZTNX8zHuA26M2bO08B8LmHc08isLaEEdEfajdkShS8l.ZY+SXnApSs8TvGRuo5R6GA8Q0U30dzoq5jvz3oqtC8lqgeLXLUx868lvyjfwuv9qqSUqZXpRBZ+DTpbYB+s5d1tL2Zr3Uvv4.LWtJUudhuhsNONpidEaYrmQXn9u5lWc62+pado26+wMu01Si+iMpZCEqAWacosWUVDpuE1KljkD48w3h4.FBdSgmIxxY4aADe+O4W4GIznaMfus1C2b4uWidALlA4Etpi.t19PWXLhFvwJ1FWw2kZAAMafyXDBmuQoVfXBl7CRhdNUF.3NBaU9L+TiwboO73XL9yHL1K68t2YPX27lWc6uX.YuJ0nvovaloTgrvVnM.0SfAFkI1BHBnFwdu+MUzC69mW6cW7GqqEGVH4ZxmZpTGihyKqgf04JssxhXzWU0aVrHXU67jkJEMubyDUzhrs26n5RMxdPYZpHv3HDlBldWeRtKQYDFKPHDRlZIjpJR.HSRuA3BNioWWv.74DQ.G9CCzHRNrGTWDnlyLT83PsmSUilW9527y6o3SbGXXlABEMdbzvknkgIQg4UHJ.OVXJfD0.uxrYKwPajp7PyZGAczppICzDC1E3.26YpLplRVQM6XYyqTgZGIKgvwowkwFUjPWAcY+3Ty1ll9qL72qFtUUj1k8wTyG2pG1TdLJ8lOyfgMNrZwsiifOK7Xil45xmyxFYmnvbqZkvTQLLDaILIKa1xJxCLavHz+Zk3yhr4IP+BrNy2xJINzbJ6K6N3eWL49kVF.cJr6.LCJWDASfQaKYszZghnow941iABHcozX0rs5yZVKhhR7.mHrs.T5WWk4MyNyL0V8d1nEdSCSmaV7t1CPmlwyDviTuEg4ovv39r4ey9jiYfEGTSkUaor5RoXjjE.tbgPxpZ0i8JI.tfEnEbtbqpGgop7fUnOaRvNuSBGWBV9LRB9Ue6O30xqyuzt2a+w2ey+dCg4u0XW6NaCLH1JjD5kFAhbCuG9dylm96.bM1ebLXKxfHinRkOiqD.sKo1RNyzkGkhARCX4QaYbbnWEd0yN7LuppirchQV2fIsoeh2x..4kkZe6+wK7Oh261Hl5XDhCd+xWVtX1vVXb.RRPpMx17JygAaXHrUwaaMDjZt5.J7QOSkKSogx0glcbLn5+Oq6LDs.EHYLkb66pIkCVQP.VORUqn4I9FxcVGE1WK6LWpxNC+K06BCgYuKL5UAX5qWFlGb9vfru4+bR0hXtsVD2rq7BG8kZQu9DpJweoUzqM0755zxhRzLlzJXcgq40MsBFwIOkFRtLuZtjEjvpBDsGAQHdu9Mu7MUlSZ89GrlztiNvzG48CfsZSmW7Md+bTxPa.QqbgpsshE1OOdT38U8RR1cYUk1z.utyskszsHxFXi6MdUZ8Ew3b3rbvxy68JVDAFNZauw4v44dEYCAu.KB7dmwaR6aVDV.tz.9KYqap+bLLJAWLnAj.yP+lkddt0mD9ffWQ4U0GQXPCLCS6dq0pFybIJbpgnQ4UVOOX9c.OL9aKVNKGF9wXX.aBvVjMZukSxlCRoUABz7CvnZQD3KXwDSzkqCdypx6J3lELWr+uJxMdUmBybSXkuyKK2TMW+FyDv3ysgAWYocbkkx1I9vPScWEdoIrhFtyK7lTVNq3Ee369v2sXwBSdxfMMsH.XPe36F.l66a96ASJmlruyyloMGcMFSPBDea+7nJ64PgUT7pWsp9qhXj0AwwVm.IlqjtFsrFQ9Daj8HzPvJ+S0Ha9YcyS9Z0xYcAVwTsc0DF3F1lIvlI4cTRzQy2gV5V88YcZy7aiQ88of8Psoh1sEz1m6lPe9pTNsFYWdEO42dQPB77tb08ZQD9LYWguVwa42l0oUuNTLqce44ZOoopxNu3f0ci8r70wVJaMqfR2Ij.rwo43P.gm7peKJdnMPekME3djNLuLMpNQ4zGUhzY9873I8cZLLgQUWXXRWdWGvD7ixsCK+LrvQVhsd1xZZJsYRFl5jSy96My0zNKOaXzn44gIGJGF1Z3rQRLX5rMx+rKWHYlFAVLL5PMh3YuHTEWsqy76P6sSyxdro01NW3jcn9sfHcXxIbkS1iCuLTic3semdDeVu187UcTXestCWp3DVKx4VumOoqeO9Hft.h4W0SLIRYpTbbvSKW+tVa0ssOKmzPT7nXi81mdMbrtcadm5qpx2VtmAbLOuZanO8o+G8akx.A
--end-wire-patch--
We would like to talk a bit about the logo we made for this year's celebration of capitalism. Because this logo was made in Wire, which is pretty sweet!
We added comments to the patch so you can learn about how it is made. There is some sweet glow-action, subtle and not-so-subtle distortion, text and chromatic aberration going on.
Simply copy and paste the following code into Wire and you will be ready to go*!
*requires Wire 7.13 or up
--begin-wire-patch--
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Black Friday & Cyber Monday 2022
[s]It's time again for the yearly Black Friday & Cyber Monday Sale! We offer 50% discount on Avenue, Arena, Wire, footage & t-shirts until Monday. Even educational licenses are 50% off. The sale is not coming back until next year so shop now![/s]
See y'all next year!
FAQ
When does the sale end?
The sale is from Friday November 25th to (and including) Monday 28 November.
Is the 50% discount on everything?
The discount applies to everything except USB Dongles. Avenue & Arena licenses, renewals & upgrades, footage, t-shirts, even educational licenses are 50% off.
So when I'm a student, I get 50% Black Friday discount AND educational discount?
Yes indeed the 50% Black Friday discount is on top of 50% educational discount.
How do I get the discount? Do you have a coupon code for me?
No need for a coupon, just add something to your cart and it will be half price. Automagically, just like that, boom, 50%.
Something went wrong during my order and now I'm afraid I'm going to miss the discount. Help!
Relax, breathe in, breathe out. Just send us an email to mail@resolume.com to let us know what happened and we'll get you sorted. Even if you don't receive a reply right away, it's very very busy right now, don't worry, we'll make sure you get the discount.
How do I upgrade my existing license?
You can see all your upgrade options and discounts by logging into your account.
I want to upgrade my old license, but it doesn't show in my account!
Send an email to mail@resolume.com with the license number and we'll get you sorted. Don't panic, we'll make sure you get the discount.
I just bought something x hours/days/weeks ago, and now you have a discount. That's not fair and I'm so angry!
Yes, that sucks. Unfortunately that will always be the problem when doing discount deals like this. If you think we've treated you unfairly in any way, just drop us a mail and we'll work something out.
Oh no, I missed the discount because my dog ate my laptop. Can you extend it, just for me, please?
No, we do not offer any discounts during the entire year, Black Friday/Cyber Monday is the only time we offer discount.
New footage! 🎤 🍄 🌌 🧊 🟥 🎥
On today's menu we've got good looking loops looking to get laid on a screen:
Karaoke Apocalypse, for when the vibe seems a bit off.
ShroomiesKingdom, if you want to expose the narrator of the narrative.
PSYPAGAN, if you like to be minimal.
FloatingPolygons3, if you like to geometry.
Enter7, if you know what techno is.
Time Capsule 2, for analog collages with a twist.
Karaoke Apocalypse by Sebastian M. Purfürst
ShroomiesKingdom by VersaTale
PSYPAGAN by Edgar Davey
FloatingPolygons3 by Data Ghost
Enter7 by Unit44
Time Capsule 2 by Lilian Doring
Karaoke Apocalypse, for when the vibe seems a bit off.
ShroomiesKingdom, if you want to expose the narrator of the narrative.
PSYPAGAN, if you like to be minimal.
FloatingPolygons3, if you like to geometry.
Enter7, if you know what techno is.
Time Capsule 2, for analog collages with a twist.
Karaoke Apocalypse by Sebastian M. Purfürst
ShroomiesKingdom by VersaTale
PSYPAGAN by Edgar Davey
FloatingPolygons3 by Data Ghost
Enter7 by Unit44
Time Capsule 2 by Lilian Doring
Inter-Interview with Sean Bowes
A while back we saw a pretty awesome Slice Transform tutorial by Sean Bowes.
This is how we got introduced to this talented VJ, content creator and animator.
While digging through his YouTube-channel we found many cool interviews with familiar faces like Laak, Joris de Jong and Sandy Meidinger.
So we decided to flip the script and ask Sean if we could interview him, and here we are.
Hey Sean! Thanks for taking the time for this interrogation. Tell us your story, how did you get into VJ’ing?
I have always had an interest in art, technology, and music - always drawing as a kid and filming skits on my parents camcorder with my siblings. That evolved into an interest in graphic design as I progressed into high school. After high school, I decided to pursue a BFA in Graphic Design and Studio Art.
During that time I started to see projection-mapped visuals at concerts. Specifically, I remember seeing EOTO at the beginning of 2012, and being really impressed with the design and animation of their new Lotus Stage design. The next day I looked up who was behind the visuals of that show and discovered the AV Artist Zebbler. I sent him a few emails with questions about projection mapping and how he approached making that type of content so I could try to do it myself. He set me further on the path of exploring Cinema4D and also introduced me to Resolume.
In 2015 I heard about a VJ Competition that was happening as part of the Together Festival in Boston. I had been playing with Resolume quite a bit in my free time but had never performed outside of my own bedroom before. I entered the competition and ended up winning first prize! That introduced me to more VJs in the area and opened some doors for me to start performing at some clubs in the area.
After your initial introduction into the world of VJ’ing you quickly started landing bigger gigs and festivals. Bigger gigs means more responsibility and art direction. Do you prefer the “anything goes”-vibe at clubs over art directed festivals and concerts?
I actually enjoy a mixture of both. I am a fan of variety.
I always like working on something new, and working in new situations with new people. So it is fun to switch gears between creating from my own ideas, and helping to execute someone else's. It can be refreshing and inspiring to see an idea that someone else has come up with and help to bring it to life with some of my own creativity, and I am often given access to opportunities that I wouldn't necessarily pursue on my own.
That is also why I enjoy being an animator / VJ / YouTuber. Moving from creating content, to mixing content, to educating others keeps me feeling inspired and helps me to continue learning and to think about my process in new ways.
Funny that you mentioned YouTube as we’ve been binging your channel at the Resolume HQ. How did you get started with YouTube and how does this affect your career as a VJ and animator?
I’ve had a YouTube channel for several years where I have intermittently posted videos about trips I’ve taken, daily life vlogs, and some tutorials here and there. Its current form started around the end of 2019 when I made a Getting Started in Notch tutorial. It was a piece of software I was excited about, but some of my peers seemed confused about how to get started or confused about the pricing. So I made a video that attempted to get them over the barriers of that first attempt, and a few friends watched it and liked it. I liked that feeling of actually helping people more than the usual flame emoji comment on an instagram post.
Then Covid-19 hit and I wanted to make stuff even though I couldn’t go out VJ’ing anymore. I made a couple more tutorials and I started doing interviews with people from the VJ scene.
The interviews didn't get as many views as I think they should, I guess this is because the subject is for a very niche audience of professional VJ’s and my channel was quite small at this time. So after about a dozen of them I decided to continue making tutorials. They attract more new viewers because they are more searchable. Eventually, I would like my channel to evolve into a comprehensive guide to get people started with VJ’ing. This is also why I go beyond making Resolume tutorials and do tutorials about landing gigs, buying a computer and other software packages.That has helped grow the channel and bring more eyes to the interview series as well.
I’ve met a lot of people as a result, from people I’ve looked up to and now have the privilege of interviewing, to new VJs who are excited to enter the field, and even some new clients. That's what I love about YouTube, you are building a community that you can interact with.
We are very happy to see a content creator making videos about VJ’ing in general.
Professionalization of the VJ profession is a noble cause indeed. What would you say beginner VJ’s need to learn to make the step to the big boys league?
From a technical point of view: You should know the Advanced Output inside and out. Big stages come with lots of creative and technical challenges, so having a solid understanding of all of the mapping tools and techniques will really help you. Also, learn to work with cameras, capture devices, and video routers. Eventually you also want to have a basic understanding of timecode as bigger artists tend to incorporate that into their shows in some way. This one sounds basic - but an understanding of color theory for matching visuals with lighting is another essential skill.
From a professional point of view: Learn how to work with the lighting guys and art directors. Work with people, and be enjoyable to work with. Coordinate transitions, build-ups and drops with the lighting guy. You can start practicing that at small club gigs. Be humble and willing to learn from other people, and if you don’t know how something works: just ask.
From a gear point of view: Stress-test your system and make sure your machine is up to it. Create a MIDI-mapping and familiarize yourself with it. Practice, practice, practice.
Let’s talk Resolume for a bit. What Resolume feature was a game changer for you?
Groups, definitely groups.
Separating your content into groups makes larger projects more manageable.
I separate my groups into tasks; a group for content, a group for logos, a scenic group and/or a group for advertisements.
Separation into groups really helps when you are working with content that has different mapping requirements, or needs to be always on, or manipulated separately. You don’t accidentally mirror the event logo or apply glitch effects to ads.
Thank you so much for sharing your story Sean. We are looking forward to new interviews and tutorials.
PS: Like and subscribe! And something with a bell.. And share.. Something! Am I doing this right Sean? …Sean?
This is how we got introduced to this talented VJ, content creator and animator.
While digging through his YouTube-channel we found many cool interviews with familiar faces like Laak, Joris de Jong and Sandy Meidinger.
So we decided to flip the script and ask Sean if we could interview him, and here we are.
Hey Sean! Thanks for taking the time for this interrogation. Tell us your story, how did you get into VJ’ing?
I have always had an interest in art, technology, and music - always drawing as a kid and filming skits on my parents camcorder with my siblings. That evolved into an interest in graphic design as I progressed into high school. After high school, I decided to pursue a BFA in Graphic Design and Studio Art.
During that time I started to see projection-mapped visuals at concerts. Specifically, I remember seeing EOTO at the beginning of 2012, and being really impressed with the design and animation of their new Lotus Stage design. The next day I looked up who was behind the visuals of that show and discovered the AV Artist Zebbler. I sent him a few emails with questions about projection mapping and how he approached making that type of content so I could try to do it myself. He set me further on the path of exploring Cinema4D and also introduced me to Resolume.
In 2015 I heard about a VJ Competition that was happening as part of the Together Festival in Boston. I had been playing with Resolume quite a bit in my free time but had never performed outside of my own bedroom before. I entered the competition and ended up winning first prize! That introduced me to more VJs in the area and opened some doors for me to start performing at some clubs in the area.
After your initial introduction into the world of VJ’ing you quickly started landing bigger gigs and festivals. Bigger gigs means more responsibility and art direction. Do you prefer the “anything goes”-vibe at clubs over art directed festivals and concerts?
I actually enjoy a mixture of both. I am a fan of variety.
I always like working on something new, and working in new situations with new people. So it is fun to switch gears between creating from my own ideas, and helping to execute someone else's. It can be refreshing and inspiring to see an idea that someone else has come up with and help to bring it to life with some of my own creativity, and I am often given access to opportunities that I wouldn't necessarily pursue on my own.
That is also why I enjoy being an animator / VJ / YouTuber. Moving from creating content, to mixing content, to educating others keeps me feeling inspired and helps me to continue learning and to think about my process in new ways.
Funny that you mentioned YouTube as we’ve been binging your channel at the Resolume HQ. How did you get started with YouTube and how does this affect your career as a VJ and animator?
I’ve had a YouTube channel for several years where I have intermittently posted videos about trips I’ve taken, daily life vlogs, and some tutorials here and there. Its current form started around the end of 2019 when I made a Getting Started in Notch tutorial. It was a piece of software I was excited about, but some of my peers seemed confused about how to get started or confused about the pricing. So I made a video that attempted to get them over the barriers of that first attempt, and a few friends watched it and liked it. I liked that feeling of actually helping people more than the usual flame emoji comment on an instagram post.
Then Covid-19 hit and I wanted to make stuff even though I couldn’t go out VJ’ing anymore. I made a couple more tutorials and I started doing interviews with people from the VJ scene.
The interviews didn't get as many views as I think they should, I guess this is because the subject is for a very niche audience of professional VJ’s and my channel was quite small at this time. So after about a dozen of them I decided to continue making tutorials. They attract more new viewers because they are more searchable. Eventually, I would like my channel to evolve into a comprehensive guide to get people started with VJ’ing. This is also why I go beyond making Resolume tutorials and do tutorials about landing gigs, buying a computer and other software packages.That has helped grow the channel and bring more eyes to the interview series as well.
I’ve met a lot of people as a result, from people I’ve looked up to and now have the privilege of interviewing, to new VJs who are excited to enter the field, and even some new clients. That's what I love about YouTube, you are building a community that you can interact with.
We are very happy to see a content creator making videos about VJ’ing in general.
Professionalization of the VJ profession is a noble cause indeed. What would you say beginner VJ’s need to learn to make the step to the big boys league?
From a technical point of view: You should know the Advanced Output inside and out. Big stages come with lots of creative and technical challenges, so having a solid understanding of all of the mapping tools and techniques will really help you. Also, learn to work with cameras, capture devices, and video routers. Eventually you also want to have a basic understanding of timecode as bigger artists tend to incorporate that into their shows in some way. This one sounds basic - but an understanding of color theory for matching visuals with lighting is another essential skill.
From a professional point of view: Learn how to work with the lighting guys and art directors. Work with people, and be enjoyable to work with. Coordinate transitions, build-ups and drops with the lighting guy. You can start practicing that at small club gigs. Be humble and willing to learn from other people, and if you don’t know how something works: just ask.
From a gear point of view: Stress-test your system and make sure your machine is up to it. Create a MIDI-mapping and familiarize yourself with it. Practice, practice, practice.
Let’s talk Resolume for a bit. What Resolume feature was a game changer for you?
Groups, definitely groups.
Separating your content into groups makes larger projects more manageable.
I separate my groups into tasks; a group for content, a group for logos, a scenic group and/or a group for advertisements.
Separation into groups really helps when you are working with content that has different mapping requirements, or needs to be always on, or manipulated separately. You don’t accidentally mirror the event logo or apply glitch effects to ads.
Thank you so much for sharing your story Sean. We are looking forward to new interviews and tutorials.
PS: Like and subscribe! And something with a bell.. And share.. Something! Am I doing this right Sean? …Sean?
New footage! 💓 🦅 ⛈️
We're welcoming to the label Artificial Imagination, a motion design studio founded by Delainy Jamahl. Their first release assures us that there's always a Stormlight at the end of the tunnel. Laak's footage packs are having babies with aliens which resulted in Astro being born and Dumb Robot beats the Beat .
Stormlight by Machina Infinitum
Astro by Laak
Beat by Dumb Robot
Stormlight by Machina Infinitum
Astro by Laak
Beat by Dumb Robot
New footage! ⌚🗿🌌 🌆 🔊 🙏🏽 🧱 ⛰️ 🦊
Learn from the secret wisdom of animals with OrnateAnimals and find that Sacred thing inside you. Or keep it rational and build CityBlocks on DisplacedTerrains, maybe? Because all in all, what your library needs is another BRICKIT in the wall. Getting out of the pandemic feeling like SurrealisticTime&Space, why wouldn't you want to step into the analog world of Modul0? So pump up the Volume because Ethnik3 is in the house!
You're welcome.
Ornate Animals by Dumb Robot
Displaced Terrains by Catmac
BRICKIT by WTFlow
Sacred by VJ Picles
Volume by Machina Infinitum
City Blocks VJ Footage by Unit44
Surrealistic Time & Space by Lior Sadeh Studio
Ethnik3 by Laak
Modul0 by Dan Chelger
You're welcome.
Ornate Animals by Dumb Robot
Displaced Terrains by Catmac
BRICKIT by WTFlow
Sacred by VJ Picles
Volume by Machina Infinitum
City Blocks VJ Footage by Unit44
Surrealistic Time & Space by Lior Sadeh Studio
Ethnik3 by Laak
Modul0 by Dan Chelger
Resolume 7.13.2 Released | Hotfixes Are Now Free!
From now on all micro releases (major.minor.micro) are backdated to the previous major or minor release. So if your license was eligible for version 7.13.0 you're also eligible for version 7.13.2 even if your license has expired before version 7.13.2 is released. We think this is only fair and it keeps everyone on the most stable version as possible. Normally micro releases contain only a few bug fixes, but to celebrate this license change we did sneak in a tiny little new feature in Arena and one in Wire. If you're the first to find it then post a screenshot on social media with hashtag #resolume you'll win a grand prize! :-)
Minimum OS Requirements
Arena, Avenue, Alley and Wire version 7.13.2 now requires at least Windows 8.1 and macOS 10.14 Mojave.
What was New in 7.13 Again?
A LOT! Checkout the 7.13 release notes and the video below.
Avenue & Arena Fix List
#16974 NDI can flash to old resolution and then breaks after a source size change
#18017 886x1916 NDI source doesn't play in Resolume
#17060 Crash alt + dragging monitor from main window to create duplicate in new window
#17904 Crash triggering clip to Free layer with Clip time panel enabled, and no free layers available
#17987 Crash replacing clip with another through the API
#18048 Avenue crash on shutdown
#17629 Update check still can happen after deactivating it in preferences
#17817 Creating lots of slices causes crash
#17839 BPM field accepts value outside 20-500 on second try
#17977 Offline registration no worky
#18020 Spinner should change value if you click slowly too
#18047 Not all NDI PTZ parameters are animatable
#18046 NDI PTZ Auto Focus parameter easily overlaps Focus parameter
#18158 Resolume can hang trying to play clip with missing track with Pioneer and Denon sync
Wire Fix List
#17811 Crash saving patch with PDF added as license
#17979 Crash replacing nodes from library
#16319 Watermark Wire MIDI & OSC outputs
#17715 Auto index Input node names if one with same name already exists
#17841 Moving slice input in dashboard, or adding a new input reverts Slice selection to none
#17919 Color selector in the node menu is misaligned
#17983 Do not replace Comment nodes
Download
Select "Check for Updates.." in the Avenue or Arena menu and it will self-update, including Wire. Or checkout the downloads page.
Minimum OS Requirements
Arena, Avenue, Alley and Wire version 7.13.2 now requires at least Windows 8.1 and macOS 10.14 Mojave.
What was New in 7.13 Again?
A LOT! Checkout the 7.13 release notes and the video below.
Avenue & Arena Fix List
#16974 NDI can flash to old resolution and then breaks after a source size change
#18017 886x1916 NDI source doesn't play in Resolume
#17060 Crash alt + dragging monitor from main window to create duplicate in new window
#17904 Crash triggering clip to Free layer with Clip time panel enabled, and no free layers available
#17987 Crash replacing clip with another through the API
#18048 Avenue crash on shutdown
#17629 Update check still can happen after deactivating it in preferences
#17817 Creating lots of slices causes crash
#17839 BPM field accepts value outside 20-500 on second try
#17977 Offline registration no worky
#18020 Spinner should change value if you click slowly too
#18047 Not all NDI PTZ parameters are animatable
#18046 NDI PTZ Auto Focus parameter easily overlaps Focus parameter
#18158 Resolume can hang trying to play clip with missing track with Pioneer and Denon sync
Wire Fix List
#17811 Crash saving patch with PDF added as license
#17979 Crash replacing nodes from library
#16319 Watermark Wire MIDI & OSC outputs
#17715 Auto index Input node names if one with same name already exists
#17841 Moving slice input in dashboard, or adding a new input reverts Slice selection to none
#17919 Color selector in the node menu is misaligned
#17983 Do not replace Comment nodes
Download
Select "Check for Updates.." in the Avenue or Arena menu and it will self-update, including Wire. Or checkout the downloads page.
Canto Ostinato @ Hedge School Festival with Jürgen Simpson
Resolume was present at the latest edition of the Hedge School Festival in Doolin, Ireland.
We hosted a Resolume Arena workshop and did a collaboration with Jürgen Simpson.
Jürgen was there to perform his modular rendition of the classical piece Canto Ostinato(1979) by Simeon ten Holt. We were asked by the Hedge School Festival to collaborate with Jürgen to create visuals for the performance. Jürgen works with eurorack modular synthesizers and we had just released Wire, our modular patching environment. This was a great opportunity to test Wire in the wild. So we sent Mark, our tutorial guy, on a quest to the Emerald Isle.
Before I started on the visuals I did a deep dive into the piece.
What was this Canto Ostinato thing, and what was it about?
Canto Ostinato is considered to be minimal music, the focus lies heavily on repetition which gives the piece (at times) almost electro/techno-ish vibes. One thing that really interested me was the time signature, which is really uncommon in western music at 10/16.
From a technical point of view I wanted to create one, big, modular, generative patch that would generate the visuals for the entire performance. Keep in mind here that some performances of the piece in the past have lasted up to 4 hours.
From a visual perspective, I leaned heavily on the 10/16th time signature.
I decided that I wanted a trigger for each beat and each bar. This would sync the visuals to the music and embrace the repetitive nature of the piece.

The patch has 10 circles, using a Circulate node and an Attack Release node I am able to blow up the sizes of the circles on each beat. I decided against using the Transport Beat node to get beat triggers, instead I created a manual Trigger In node, which gets triggered in Arena using a BPM-synced envelope.The reason for this is that during the performance I used the patch twice, layered on top of each other. One version of the patch responded to the beats, the other to the bars.
To create a near infinite amount of movement patterns I created a preset amount of patterns using nodes like Circle Pattern, Grid Pattern and Linear. Next, I allow the user to select two patterns and crossfade between them. Finally I add Perlin Noise to the final coordinates to create some organic movement.
Using blur and a big feedback loop I am able to create more complex visual patterns.
Feel free to check out the patch and use it for your own projects. The patch is segmented into comment blocks, but not fully documented.
Download CantoOSt

Jügen was using Ableton Live to send all his note data to his modular. Because of this, Ableton Link was the way to go to synchronize. We placed a phone with a local network in the middle of the audience, connected to the network and we were ready to go. While I wouldn’t recommend doing this with big live shows, for a show this size (max 200 people), it works fine.
My Arena setup was as minimal as it can be: two layers, with each 1 instance of the patch I’ve made. Next, I mapped as many sliders as I could to the parameters in the effect, maximizing each button by using different midi-modes.
I enjoyed doing the performance with Jürgen and taking Wire out for a spin in the wild.
It gave the team many ideas on improving Wire further and in the half year since the performance I would have done things differently now. This patch would really benefit from some Ring Buffer love, which we released in Wire 7.11. Nonetheless , it was a great experience and experiment for me.
We really would like to thank Jürgen for collaborating with us. A big thanks to Simon O'Reilly and the Doolin Arts team for inviting us over. And a major shout out to Crosby Dunkly for doing a back-to-back VJ session with me, that was seriously one of the most fun I’ve had VJ’ing for a while mate!
We hosted a Resolume Arena workshop and did a collaboration with Jürgen Simpson.
Jürgen was there to perform his modular rendition of the classical piece Canto Ostinato(1979) by Simeon ten Holt. We were asked by the Hedge School Festival to collaborate with Jürgen to create visuals for the performance. Jürgen works with eurorack modular synthesizers and we had just released Wire, our modular patching environment. This was a great opportunity to test Wire in the wild. So we sent Mark, our tutorial guy, on a quest to the Emerald Isle.
Visual Concept
Before I started on the visuals I did a deep dive into the piece.
What was this Canto Ostinato thing, and what was it about?
Canto Ostinato is considered to be minimal music, the focus lies heavily on repetition which gives the piece (at times) almost electro/techno-ish vibes. One thing that really interested me was the time signature, which is really uncommon in western music at 10/16.
From a technical point of view I wanted to create one, big, modular, generative patch that would generate the visuals for the entire performance. Keep in mind here that some performances of the piece in the past have lasted up to 4 hours.
From a visual perspective, I leaned heavily on the 10/16th time signature.
I decided that I wanted a trigger for each beat and each bar. This would sync the visuals to the music and embrace the repetitive nature of the piece.
The Patch
The patch has 10 circles, using a Circulate node and an Attack Release node I am able to blow up the sizes of the circles on each beat. I decided against using the Transport Beat node to get beat triggers, instead I created a manual Trigger In node, which gets triggered in Arena using a BPM-synced envelope.The reason for this is that during the performance I used the patch twice, layered on top of each other. One version of the patch responded to the beats, the other to the bars.
To create a near infinite amount of movement patterns I created a preset amount of patterns using nodes like Circle Pattern, Grid Pattern and Linear. Next, I allow the user to select two patterns and crossfade between them. Finally I add Perlin Noise to the final coordinates to create some organic movement.
Using blur and a big feedback loop I am able to create more complex visual patterns.
Feel free to check out the patch and use it for your own projects. The patch is segmented into comment blocks, but not fully documented.
Download CantoOSt
Performance
Jügen was using Ableton Live to send all his note data to his modular. Because of this, Ableton Link was the way to go to synchronize. We placed a phone with a local network in the middle of the audience, connected to the network and we were ready to go. While I wouldn’t recommend doing this with big live shows, for a show this size (max 200 people), it works fine.
My Arena setup was as minimal as it can be: two layers, with each 1 instance of the patch I’ve made. Next, I mapped as many sliders as I could to the parameters in the effect, maximizing each button by using different midi-modes.
Roundup
I enjoyed doing the performance with Jürgen and taking Wire out for a spin in the wild.
It gave the team many ideas on improving Wire further and in the half year since the performance I would have done things differently now. This patch would really benefit from some Ring Buffer love, which we released in Wire 7.11. Nonetheless , it was a great experience and experiment for me.
We really would like to thank Jürgen for collaborating with us. A big thanks to Simon O'Reilly and the Doolin Arts team for inviting us over. And a major shout out to Crosby Dunkly for doing a back-to-back VJ session with me, that was seriously one of the most fun I’ve had VJ’ing for a while mate!
Resolume 7.13 | Clip Time Remaining, SMPTE Panel, Slice Fader & Scaling, Auto Node Layout Improvements
Clip Time Remaining Panel
One of the most requested features on the forum is to show the clip time remaining much bigger in the interface. So we have created a dedicated panel for the clip time remaining where you can decide what playing clips to see the time of and you can show the current system time. You can make this panel very big and the text will scale along with it so that the entire FOH can read it from a distance 👀. This is super handy for tightly scripted shows where everybody needs to get their timing right.
SMPTE Input Panel
The SMPTE inputs on the toolbar in Arena were a bit small and not very readable from a distance. We have now moved the SMPTE inputs from the toolbar to a panel so you can make it a big as you like, just like the clip time panel.
Slice Fader
You can now fade the opacity of each slice individually in the Slice Transform effect. Map the slice opacity to your MIDI controller or even animate it to the beat.
Slice Scaling
In the Slice Transform effect you can now also set a different scaling for each slice, so you're not limited to Fit, Fill, Stretch or Mask for all your slices anymore. There is also a new Inverted Mask mode to actually show the pixels outside a slice and not inside.
Multiple Wire Slice Inputs
You can now create multiple slice inputs for your Wire patches. This is nice for creating more complex Wire slice effects like applying different effects to groups of slices.
- + buttons on all parameters
Making small adjustments to any parameter is now much quicker because every parameter has - + buttons next to the slider. Handy!
Shift Click to Fold/Unfold All
Hold down Shift on your keyboard and then click on the fold arrow of an effect and it will fold (or unfold) all effects below it. This also works on the folding arrow for slices in the Slice Transform effect.
Auto Node Layout Improvements
The auto node layout feature that we introduced in beta in the previous version is now improved further and out of beta. This has become an essential tool for us to maintain our sanity in bigger patches.
Find Node
With the Find node you can find the position of the first or last occurrence of a substring in a string. Finding a needle in a haystack is actually very easy now.
Resolume 7.13.1 Fix List
#17894 Slice transform should update after Composition size change
#17914 Slice transform in masking mode ignores slice position and mask size
#17900 Many faders are not highlighted and don't show their shortcut in shortcuts mapping mode
Download
Select "Check for Updates.." in the Avenue or Arena menu and it will self-update, including Wire. Or checkout the downloads page.