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Resolume Arena 5.1 & Avenue 4.6 Level Boss
You know how it goes.
You think you know how this game works, and that you've got the level boss' attack pattern all figured out. You know his weak points, and all you need to do is wait for him to step left so you can shoot at that gap in his armor. Then, just as he reaches half health, he mutates and is back to full health. And he's full of new tricks.
The Arena 5.1 / Avenue 4.6 release is Resolume's Boss Fight. New features, new tricks, new workflows. You know, to keep you on your toes.
Hit that download!
[fold][/fold]
New:
- ArtPoll and Art-Net Unicast
- Much lower memory usage when using still images and non-DXV movies
- Load images as guides for in Input and Output mapping
- Export slices to .svg
- Clip Menu Item: Strip Audio
- Type 4 space separated numerical values to enter a slice top, left, width and height coordinates
- RGBA fixture colorspace
- Maintain fixture scale and proportion when switching fixtures
- Duplicate lumiverse
- Button to toggle snapping
- Multiselect and drag slices between and within screens
- Roll over rotation range for slices
- Mouse hover popup in DMX Output window that shows the channel value as a number
- When deleting a column with an active clip, make the first clip in the column before it the active one
- When moving a Slice mask completely outside of a slice, paint the slice outline red
- When creating new fixture automatically start giving it a name
Fixed:
- Blackmagic output broken in 504
- Soft edge params are universal
- Resolume does not accept Art-Net messages coming from the same computer
- Twitch crashes on OSX when moving it from clip to layer or comp
- Dragging a slice to a differently sized screen adjusts the slice's output width & height
- RGBW(A) fixtures don't output the correct values.
- Apparently there is now also a RevB for the Enttec Mk2
- Unneccesary Undomanager memory increase
- Alpha dropdown does not show on DXV content with alpha when Quicktime is not installed
- Params missing from Slice multiselect
- Slices are snapped without moving the mouse
- Art-Net output already in use by different entry doesn't update its error message when the output is freed
- Preview flickers on active clip with alpha
- Massive FPS drop after loading a different preset or after undo
- 360 softedging places the blend in the entire area outside the comp
- Advanced output window covers all other system menus
- Snapping works for only for slices on the selected screen
- Enabling autopilot after clip has looped makes it jump to the target clip immediately
- Softedge is applied on disabled slices
- SoftEdge textures dont get updated when slice is moved through params.
- DMX automap default value for Master Speed is off by 1
- Soft edge has a black line.
- Fixture is missing right click options
- Use computer name as default node name instead of "Resolume"
- Y Mirror Broken in Output
- No right click context menu for masks?
- CMD/CTRL-A in the Advanced Output gets passed to deck
- Ghost rendering when resizing slice using transformer draggers
- advanced.xml can cause Arena to crash on startup
- Duplicate plugin folders are scanned twice
- Reconnecting a clip with different length results in wrong playback speed
- X,Y controls missing when editing the points of an input mask
- Performance drops with a *lot* of slices
- Windows version loads hidden osx files as blank clips
- Clip preview is straight alpha, clip-in-layer preview is premult
- Composition bypass doesn't bypass layer routed slice
- No right click context menu for masks?
- Lumiverse output appears empty
- Fixture is missing right click options
- BPM stops when resync gets triggerd by dmx
- Can not move perspective point on output slice with keyboard arrow keys
- Stingy Sphere on a layer gets the wrong viewport values
- Time Remaining shows time till clip end, not till clip outpoint
Arena 5.1.1 & Avenue 4.6.1 Update:
- [FIXED] Master Fader & Composition Fade Out broken when using the output menu
- [FIXED] Solid Color Effect Show Image parameter not working
- [FIXED] Spout via Advanced output not working
Arena 5.1.2 & Avenue 4.6.2 Update:
- [FIXED] Crash during startup
- [FIXED] Advanced screen setup and outputs not working in OSX 10.8 and lower
- [FIXED] Bezier outlines rendering is broken
- [FIXED] Certain blend modes still show white
- [FIXED] SVG output does not take into account perspective warping
- [FIXED] Crash when creating and deleting a fixture on Windows
We now offer installers that do not include example footage so your download is much smaller & quicker. You'll find this link in the Other Version dropdown on the download page.
Resolume Blog
This blog is about Resolume, VJ-ing and the inspiring things the Resolume users make. Do you have something interesting to show the community? Send in your work!
Highlights
Resolume Arena 5.0.3 and Avenue 4.5.3: Marathon
Update Friday April 29th
There we were, running our marathon. We were on a good pace and we felt like we were making good time. Then, disaster struck. We tripped on an untied shoelace and hit face first in the mud.
So, with our cheeks still blushing from the embarrassment and caked with mud, we give you Resolume 5.0.4.
The 5.0.4 release fixes three silly mistakes that snuck their way into 5.0.3.
Download here!
FIXED
#6259 Midi Clock is broken
#6258 Clips don't play when opacity is at 0
#5797 Japanese font rendering.
-------------------------------------------------------------------------------------
The long distance runner's eyes lose their focus. He can't remember how long he has been running. All he knows his still has to go on. Sometimes he feels like he can't make it. Every step feels like lead and his feet feel like fire. Other times he catches new wind and he feels like he's soaring across the skies and leaps tall buildings in a single bound.
His eyes refocus. The finish line is not in sight yet. But he knows he's going to make it. And he's loving every step along the way.
[fold][/fold]
Working on Resolume sometimes feels like running a marathon. It's not about speed but it takes endurance to reach the finish line. Except when creating software there is no finish line. Releases are just mile stones along the way. There is always more to improve and so our marathon continues.
Resolume 5.0.3 is another step in our ongoing marathon. Not so many new toys, but we tightened our shoe laces and stretched our muscles. So we're ready to run those marathon shows. With you.
Hit that download and read the full the release notes below...
NEW:
#6163 Fixture Editor can reveal fixture files via Show in Finder / Explorer
#6072 Copy Slice(s) (ctrl + c) in slice right-click menu
#5901 UI indicates difference between output and input masks
FIXED:
#6152 Crash in Advanced Output when rebuilding the output device list
#6134 Crash when using escape with fullscreen output on screen 1
#6097 Main interface shows empty in Chinese
#6088 ParticleSystem does not work correctly when being dragged from clip to comp when resolutions are different
#6061 Certain one frame DXV3 files don't play on PC
#6084 Selecting multiple slices sets the flip values to the same value
#6191 Resolume creates a folder named 'FixtureLibrary' in Documents
#6076 Drag and drop mask on composition doesn't work from Finder
#6043 Audio FFT input gain is not applied until preferences is opened
#6005 Buggy behaviour when switching deck and triggering clips with midi/keyboard
#5998 External control on bpm tab can result in wrong bpm calculation
#4572 Bpm Sync Random cannot be retriggered / Cue points ignore BPM Sync Random setting
#6168 Drawing a 512 by 512 fixture in the Fixture Editor is really slow
#6094 DMX Automap PDF is updated
#6050 Remove "Universe 0" from DMX Mapping info window
Resolume Arena 5.0.2 & Avenue 4.5.2 Released
Here we have another maintenance release for you. Arena 5.0.2 and Avenue 4.5.2 contains quite a few bug fixes, some small workflow improvements and 3 new effects. Highly recommended this one, hit that download.

NEW
- New effects: ParticleSystem, PolarKaleido and Sparkles (Thanks to Joris & Edwin)
- Chinese interface translation by Antonio Sou (Thank you Ant!)
- German interface translation by Walter Riemenschneider (Thank you Walt!)
- Copy/Cut/Paste Slices & Fixtures (Thank you Spencer!)
- Activate advanced output Pan Tool with middle mouse click (Thanks Elgarf!)
- BPM ticker is highlighted on every 16th beat, starting with the 1st (Thanks Joris!)
- OSC input can take doubles as well as floats (Thanks VUO!)
FIXED
- Inserting any USB device can cause Resolume to hang for a few seconds
- Crash with USB display device on OSX
- Enttec USB device support for OSX El Capitan
- Edge blending applies wrong blending when slices get stretched out
- Advanced Output defaults to nearest neighbor scaling
- When in Output Transform tab, click through shouldn't select slices from other screens
- Flash colors shown incorrect on El Capitan
- User is prevented from entering same port for OSC input and output on the same IP.
- Give some more info when trying to load an 4 screen setup preset in 5
- Immediate deselect for warped slices
- Advanced output UI does not like non-latin characters
- Selection of Screen is heavy and causes output to stop for a moment
- Remove 'Lumiverse 1' from the DMX input name
- AV fader doesn't pick up A and V slider when controlled via dmx/osc/midi
- Match Shape on multiple polygon slices
- Improve copy naming behaviour
- SMPTE offset for clip has wrong calculation when set to 29.97
- Fixture editor doesn't function with non-latin characters in user name
- Output masks are not re-rendered when reordered in the treeview
- Scrambled Japanese characters in output setup.
- Input mask outputs black on non-masking area instead of transparent
- Only draw fixture contents if its Lumiverse is selected
- Fixture Path is constructed from FileName, but our paths should only contain ASCII characters
- Remove match output shape for DMX Fixtures
- OSX Slice Copy/Cut/Pasting is intercepted by Mac Menu
- Warping header is only visible when it has anything to show
NEW
- New effects: ParticleSystem, PolarKaleido and Sparkles (Thanks to Joris & Edwin)
- Chinese interface translation by Antonio Sou (Thank you Ant!)
- German interface translation by Walter Riemenschneider (Thank you Walt!)
- Copy/Cut/Paste Slices & Fixtures (Thank you Spencer!)
- Activate advanced output Pan Tool with middle mouse click (Thanks Elgarf!)
- BPM ticker is highlighted on every 16th beat, starting with the 1st (Thanks Joris!)
- OSC input can take doubles as well as floats (Thanks VUO!)
FIXED
- Inserting any USB device can cause Resolume to hang for a few seconds
- Crash with USB display device on OSX
- Enttec USB device support for OSX El Capitan
- Edge blending applies wrong blending when slices get stretched out
- Advanced Output defaults to nearest neighbor scaling
- When in Output Transform tab, click through shouldn't select slices from other screens
- Flash colors shown incorrect on El Capitan
- User is prevented from entering same port for OSC input and output on the same IP.
- Give some more info when trying to load an 4 screen setup preset in 5
- Immediate deselect for warped slices
- Advanced output UI does not like non-latin characters
- Selection of Screen is heavy and causes output to stop for a moment
- Remove 'Lumiverse 1' from the DMX input name
- AV fader doesn't pick up A and V slider when controlled via dmx/osc/midi
- Match Shape on multiple polygon slices
- Improve copy naming behaviour
- SMPTE offset for clip has wrong calculation when set to 29.97
- Fixture editor doesn't function with non-latin characters in user name
- Output masks are not re-rendered when reordered in the treeview
- Scrambled Japanese characters in output setup.
- Input mask outputs black on non-masking area instead of transparent
- Only draw fixture contents if its Lumiverse is selected
- Fixture Path is constructed from FileName, but our paths should only contain ASCII characters
- Remove match output shape for DMX Fixtures
- OSX Slice Copy/Cut/Pasting is intercepted by Mac Menu
- Warping header is only visible when it has anything to show
Resolume Arena 5.0.1 & Avenue 4.5.1 Updates
"Given enough eyeballs, all bugs are shallow." - Eric Raymond
Arena 5 got a LOT of eyeballs since its release just 6 weeks ago. Many of you upgraded to Arena 5 and put it in front of crowds big and small, lighting up screens and LED pixels worldwide.
There were no MAJOR bugs in Arena 5.0.0. and Avenue 4.5.0. Nobody's cat caught fire, no laptops melted, nobody got hurt. But there are always small bugs in software and we're happy to now release Arena 5.0.1 & Avenue 4.5.1. These updates fix a few bugs, just to keep you sailing as smoothly as possible.
Download and Enjoy!
Merci beaucoup Emeric Delavaud for the French translation! Köszi szépen Gergo Fischer for the Hungarian translation. Grazie mille Daniele Penna for the Italian translation. Mulțumesc foarte mult Daniel Radutu for the Romanian translation!
Release Notes
[NEW] Variable DMX output delay
[NEW] Variable DMX frame-rate
[FIXED] Arena can crash when an output is removed
[FIXED] Windows Desktop Scaling causes wrong resolution on Display 2
[FIXED] Crash on selecting BlackMagic output resolution in advanced output
[FIXED] Problems when saving to Cyrillic chars in documents folder
[FIXED] Open Fixture Editor via Arena Menu
[FIXED] Fixture gamma has no effect on the output data
[FIXED] Quartz Composer sources flash rapidly
[FIXED] Advanced output GUI does not like non-latin characters
[FIXED] Soft-Edge not initialized correctly after startup
[FIXED] Blur effect broken when applied to clip
[FIXED] A clip set to 'play once and eject' should not eject the incoming clip during a transition
[FIXED] Show the layer name in the Slice input dropbox of the Layer Router
[FIXED] Regular Mask renders black instead of transparent
[FIXED] Alt drag to duplicate a Slice does not work on input tab (does on output)
[FIXED] When clicking *but not dragging* the rotation handle outside the bounds of the slice, the slice is deselected
[FIXED] Capture card output settings aren't saved in advanced output preset
[FIXED] Comp name gets updated before Save As... dialog is confirmed
[FIXED] Move Midi clock sync indicator to statusbar
[FIXED] Don't apply composition bypassed to output of virtual screen
[FIXED] Advanced output loses focus when mouse is moved over browser panel
[FIXED] Advanced Output mouse over help often says Switch to this Deck
[FIXED] Buggy polygon slice behaviour
[FIXED] Changes in Fixture Editor are not updated in Input Selection when advanced output was closed during editing
[FIXED] When the fixture input is dragged outside the input canvas the pixel data shown is not black
[FIXED] In preferences the dmx input output list always jumps to the top on adding or removing IOs
[FIXED] The New Output button in DMX preferences is only active to the middle of the button
[FIXED] Can't CMD-D slices or masks when in OutputTransform > Edit Points
[FIXED] If you hold ALT after you started a drag snapping doesn't work
[FIXED] Enable 'Bring forward' and 'Send backwards' for multiple slices
[FIXED] Edit slice name on single click
[FIXED] Multi select Bypass in slice list
[FIXED] Multi select Popup Menu in slice list does not work
[FIXED] Multi select by dragging does not work on second screen
[FIXED] When Screen name is changed it is displayed correctly in the list but not in the header above it's params
[FIXED] Add duplicate option to popup when multiple slices are selected
[FIXED] Advanced output on PC does not pick up changes in resolution in the screen selection drop down
[FIXED] Delay on DMX input preview
[FIXED] Dead-lock when renaming 2 or 3 screens after each other
[FIXED] Weird behaviour when bypassing multiple selected slices at once
[FIXED] Slice Selection Bugs
[FIXED] If you have selected a folded screen you can't select slices (of other screens) by clicking in the input editor
Resolume Arena 5 Point Ooooh
It’s been 4 years since we introduced Resolume Avenue & Arena 4. In those 4 years we released many many updates which brought a lot of improvements, effects and new features. It was time for something new, and we are proud to present to you: Resolume Arena 5.
We looked at the most important features that needed to be improved and this was clearly video mapping in Arena. Video mapping has taken the world by storm the past few years. We wanted to make this even easier and even more flexible with Resolume Arena 5. With Arena you can take on any size mapping project. Projecting on DJ booths and cars and buildings, as well as pixel mapping giant stages like Ultra. Projection mapping has gone from an artsy curiosity to a requirement in the toolbox of all VJ's.
Zoooooomin
With stages becoming bigger and LED resolutions going up it’s now easier to get everything pixel perfect by zooming in to your slices as far you need to make the final adjustment.

Undo (yes really)
In the advanced output you can now undo (and redo) all your actions. This is incredibly handy because video mapping can become quite complex and is not always an exact science. Sometimes you need to fiddle the sliders until it’s pixel perfect. You can now work on a complex mapping with the ease of mind that you can always go back in time, like Doc & Marty.

Polygon slices (poly what?)
This new way of video mapping is so innovative we even had to think of a name for it ;-) We’re calling them Poly Slices. Draw any shape you want and then warp each individual point. Triangles were just the beginning, young grasshopper.

Snapping
Slices and points will jump into place when they get close enough. So you don't need to find that sweet spot twice.
Slice masks
You can now apply a mask to one specific slice by using the new input masking. You can even draw your own shape from scratch.

Multi Select
Lasso your slices like a cowboy and herd them dawgies to the corral in one mighty swoop.
Led There Be Light
You can now start thinking outside the (box) screen because you can now send your pretty little pixels to DMX fixtures. Let them light up in any color, at any time, in sync with your visuals. Better improvised synchronisation between music and visuals is the very first reason why we started on Resolume all those years ago. It’s a very logical step to add the lights to that as well. This way your shows are even more coherent and integrated.

Output via BlackMagic Devices
Those fancy BlackMagic capture devices can not only bring images into Resolume. With Arena 5 you can also output via BlackMagic devices. This way you can easily output to another screen on a laptop that might not have multiple outputs. And output to professional SDI connections without having to buy a special expensive videocard that has SDI outputs.
Spout
Spout is the Windows equivalent of the hugely popular Syphon on the Mac. It allows you to output and input visuals from one application to the other, all in real-time. So create a sketch in Processing and send that to Resolume or send the Resolume output to the virtual Spout webcam and stream that to YouTube. Spout opens a lot of possibilities because there is already so much other Spout compatible software. Checkout their website.
Pricing
New Arena 5 license: 799 Euro
Upgrade Arena 4 to 5: 269 euro
Upgrade Avenue to Arena 5: 500 euro
New Avenue 4 license: 299 Euro
Log in to your account to purchase your upgrade today.
Avenue?
Because most of these major new features are media server related and only in Arena there is no major update for Avenue. So you can continue to use Avenue 4 without a paid upgrade.
Grace Period
If you bought Arena 4 after September 1st, just contact us and we'll upgrade you to Arena 5.

Much, much, more
Besides all these major new features we have also fixed many small bugs and made many minor improvements. Read below for the full release notes or hit the download!
NEW - AV set and demo footage
NEW - Fixture editor
NEW - Virtual screen routing
NEW - Drag and drop output presets
NEW - Modifiers galore
NEW - Input slice rotation
NEW - Opacity and Bypass toggles on Layer Router
NEW - Preview available as source for Layer Router and Slices
NEW - Create slices and masks by drawing
NEW - Screen output delay compensation
NEW - Screen output opacity & color correction
NEW - Screen folding
NEW - Slice flipping
NEW - Slice Top & Left coordinates
NEW - Slice color correction
NEW - Slice force black background
NEW - New interface colours: Minty Pinky
NEW - Redesigned toolbar for better read- and click-ability
NEW - Windows large address aware for better memory management
NEW - 8 pixel grid on output
NEW - Improved crosshairs

Bug fixes
FIXED - Support more than one webcam of the same type on PC
FIXED - After re-locating a Source, Flash or QC file, any parameter changes are reset to the default value
FIXED - When toggling Mask 1, all other Masks toggle as well
FIXED - BPM Clock pause and resume flips out when using midi clock
FIXED - Audio Clip set to play once and playmode away continue does not restart when finished
FIXED - Multiselect reset param doesn’t work when you click on name
FIXED - Noisy effect: Interpolate does not work until show UV is turned on and off
FIXED - DeckLink device with no inputs causes other devices not to load
FIXED - BPM set audio clip not responding to pause/BPM after deckswitch.
FIXED - BPM Synced parameter also occasionally flashes last 'frame' on Resync
FIXED - Blend Modes are not correctly displayed on Layer Panel
FIXED - Deadlock: Opening preferences with cmd + , while audio is playing and apc40mk2 is turned on
FIXED - DMX Invert no worky on buttons
FIXED - Retrigger and Continue modes are very confused on AV clips
FIXED - A clip set to 'play once and eject' should not eject the incoming clip during a transition
FIXED - Midi Note piano shortcut on slider should respect min value
FIXED - Add Close button to Timeline popup
FIXED - BPM pause doesn’t work for audio clips that are active but in other deck
FIXED - Mask drag, drop and copy not functioning properly
FIXED - A clip set to 'play once and eject' should not eject the incoming clip during a transition
FIXED - When retriggering the incoming clip in a transition, the outgoing clip should not restart
FIXED - Cross-fader position is not saved in composition
FIXED - Mapping ccs to Crossfader
FIXED - Source duration spinner jumps to min and max when dragged
FIXED - Check for illegal characters in savefile name
FIXED - Alpha on a JPEG? What kind of witchcraft is this?

Upgrade FAQ
I have a Res Avenue 4 license but there’s no Avenue 5! Do I need to upgrade to Arena 5 to get the new stuff?
No. Avenue 4.5 is a free upgrade for anyone with a Avenue 4.x license. It has all the bug fixes and comes with native Spout support.
I have a Res Arena 4 license but Arena 5 is a paid upgrade. Do I have to pay for bug fixes?
You don’t. If you don’t want to upgrade to Arena 5 just yet, Arena 4.2.2 is a free upgrade for anyone with a Arena 4.x license. It has all the bug fixes of Arena 5, just not the fancy new Advanced Output. Download Arena 4.2.2 for Mac and PC.
I just bought Arena 4 last week and now you bring out an update. This sucks!
Don’t worry. If you bought Arena 4 after September 1st, just contact us and we’ll give you an Arena 5 license, no questions asked. If you feel we’ve treated you unfairly in any other way, just drop us a line and we’ll work something out.
What about feature X ?1?!?!. You said it was coming in Res 5. I really need feature X! I can’t live without feature X!
Yeah, that sucks. We wanted to pack so much more features in this release. As it turns out, putting all of that in and getting it stable, would mean you’d have to wait another 2 years for the next version. And we couldn’t let you wait that long. So just make awesome shows with all the cool new stuff that’s in Arena now, and we’ll continue working on all the other things.
We looked at the most important features that needed to be improved and this was clearly video mapping in Arena. Video mapping has taken the world by storm the past few years. We wanted to make this even easier and even more flexible with Resolume Arena 5. With Arena you can take on any size mapping project. Projecting on DJ booths and cars and buildings, as well as pixel mapping giant stages like Ultra. Projection mapping has gone from an artsy curiosity to a requirement in the toolbox of all VJ's.
Zoooooomin
With stages becoming bigger and LED resolutions going up it’s now easier to get everything pixel perfect by zooming in to your slices as far you need to make the final adjustment.
Undo (yes really)
In the advanced output you can now undo (and redo) all your actions. This is incredibly handy because video mapping can become quite complex and is not always an exact science. Sometimes you need to fiddle the sliders until it’s pixel perfect. You can now work on a complex mapping with the ease of mind that you can always go back in time, like Doc & Marty.
Polygon slices (poly what?)
This new way of video mapping is so innovative we even had to think of a name for it ;-) We’re calling them Poly Slices. Draw any shape you want and then warp each individual point. Triangles were just the beginning, young grasshopper.
Snapping
Slices and points will jump into place when they get close enough. So you don't need to find that sweet spot twice.
Slice masks
You can now apply a mask to one specific slice by using the new input masking. You can even draw your own shape from scratch.
Multi Select
Lasso your slices like a cowboy and herd them dawgies to the corral in one mighty swoop.
Led There Be Light
You can now start thinking outside the (box) screen because you can now send your pretty little pixels to DMX fixtures. Let them light up in any color, at any time, in sync with your visuals. Better improvised synchronisation between music and visuals is the very first reason why we started on Resolume all those years ago. It’s a very logical step to add the lights to that as well. This way your shows are even more coherent and integrated.
Output via BlackMagic Devices
Those fancy BlackMagic capture devices can not only bring images into Resolume. With Arena 5 you can also output via BlackMagic devices. This way you can easily output to another screen on a laptop that might not have multiple outputs. And output to professional SDI connections without having to buy a special expensive videocard that has SDI outputs.
Spout
Spout is the Windows equivalent of the hugely popular Syphon on the Mac. It allows you to output and input visuals from one application to the other, all in real-time. So create a sketch in Processing and send that to Resolume or send the Resolume output to the virtual Spout webcam and stream that to YouTube. Spout opens a lot of possibilities because there is already so much other Spout compatible software. Checkout their website.
Pricing
New Arena 5 license: 799 Euro
Upgrade Arena 4 to 5: 269 euro
Upgrade Avenue to Arena 5: 500 euro
New Avenue 4 license: 299 Euro
Log in to your account to purchase your upgrade today.
Avenue?
Because most of these major new features are media server related and only in Arena there is no major update for Avenue. So you can continue to use Avenue 4 without a paid upgrade.
Grace Period
If you bought Arena 4 after September 1st, just contact us and we'll upgrade you to Arena 5.
Much, much, more
Besides all these major new features we have also fixed many small bugs and made many minor improvements. Read below for the full release notes or hit the download!
NEW - AV set and demo footage
NEW - Fixture editor
NEW - Virtual screen routing
NEW - Drag and drop output presets
NEW - Modifiers galore
NEW - Input slice rotation
NEW - Opacity and Bypass toggles on Layer Router
NEW - Preview available as source for Layer Router and Slices
NEW - Create slices and masks by drawing
NEW - Screen output delay compensation
NEW - Screen output opacity & color correction
NEW - Screen folding
NEW - Slice flipping
NEW - Slice Top & Left coordinates
NEW - Slice color correction
NEW - Slice force black background
NEW - New interface colours: Minty Pinky
NEW - Redesigned toolbar for better read- and click-ability
NEW - Windows large address aware for better memory management
NEW - 8 pixel grid on output
NEW - Improved crosshairs
Bug fixes
FIXED - Support more than one webcam of the same type on PC
FIXED - After re-locating a Source, Flash or QC file, any parameter changes are reset to the default value
FIXED - When toggling Mask 1, all other Masks toggle as well
FIXED - BPM Clock pause and resume flips out when using midi clock
FIXED - Audio Clip set to play once and playmode away continue does not restart when finished
FIXED - Multiselect reset param doesn’t work when you click on name
FIXED - Noisy effect: Interpolate does not work until show UV is turned on and off
FIXED - DeckLink device with no inputs causes other devices not to load
FIXED - BPM set audio clip not responding to pause/BPM after deckswitch.
FIXED - BPM Synced parameter also occasionally flashes last 'frame' on Resync
FIXED - Blend Modes are not correctly displayed on Layer Panel
FIXED - Deadlock: Opening preferences with cmd + , while audio is playing and apc40mk2 is turned on
FIXED - DMX Invert no worky on buttons
FIXED - Retrigger and Continue modes are very confused on AV clips
FIXED - A clip set to 'play once and eject' should not eject the incoming clip during a transition
FIXED - Midi Note piano shortcut on slider should respect min value
FIXED - Add Close button to Timeline popup
FIXED - BPM pause doesn’t work for audio clips that are active but in other deck
FIXED - Mask drag, drop and copy not functioning properly
FIXED - A clip set to 'play once and eject' should not eject the incoming clip during a transition
FIXED - When retriggering the incoming clip in a transition, the outgoing clip should not restart
FIXED - Cross-fader position is not saved in composition
FIXED - Mapping ccs to Crossfader
FIXED - Source duration spinner jumps to min and max when dragged
FIXED - Check for illegal characters in savefile name
FIXED - Alpha on a JPEG? What kind of witchcraft is this?
Upgrade FAQ
I have a Res Avenue 4 license but there’s no Avenue 5! Do I need to upgrade to Arena 5 to get the new stuff?
No. Avenue 4.5 is a free upgrade for anyone with a Avenue 4.x license. It has all the bug fixes and comes with native Spout support.
I have a Res Arena 4 license but Arena 5 is a paid upgrade. Do I have to pay for bug fixes?
You don’t. If you don’t want to upgrade to Arena 5 just yet, Arena 4.2.2 is a free upgrade for anyone with a Arena 4.x license. It has all the bug fixes of Arena 5, just not the fancy new Advanced Output. Download Arena 4.2.2 for Mac and PC.
I just bought Arena 4 last week and now you bring out an update. This sucks!
Don’t worry. If you bought Arena 4 after September 1st, just contact us and we’ll give you an Arena 5 license, no questions asked. If you feel we’ve treated you unfairly in any other way, just drop us a line and we’ll work something out.
What about feature X ?1?!?!. You said it was coming in Res 5. I really need feature X! I can’t live without feature X!
Yeah, that sucks. We wanted to pack so much more features in this release. As it turns out, putting all of that in and getting it stable, would mean you’d have to wait another 2 years for the next version. And we couldn’t let you wait that long. So just make awesome shows with all the cool new stuff that’s in Arena now, and we’ll continue working on all the other things.
Resolume 4.2.1 Free Maintenance Release
"Another flaw in the human character is that everybody wants to build and nobody wants to do maintenance."
Kurt Vonnegut, Hocus Pocus

We don't particularly like doing maintenance either, it always takes longer then expected. But we know you will enjoy a more stable Resolume. So with version 4.2.1 we managed to control ourself and just did maintenance. No shiny new toys, just the all important maintenance. Hit the download!
[FIXED] BlackMagic Intensity (Pro) jumps to 0x0 resolution after moving clip or reloading
[FIXED] Thumbnailing fails on short clips
[FIXED] Clip sometimes shows last frame on resync
[FIXED] Retrigger and Continue modes are confused if clip start offset is set in preferences
[FIXED] Continue on clip with in and outpoint no worky
[FIXED] Comp Midi map shortcuts for Clip Transport BPM Sync /2 and *2 are not saved
[FIXED] Window background color black instead of White
[FIXED] DXV 3 compression memory leak
[FIXED] Instant crash with non clean aperture DXV3 file
[FIXED] DXV 3 No Quicktime FFmpeg fallback no worky
[FIXED] Transitions don't work on PC with DXV3HQ files and sources with alpha
[FIXED] QuickLook plugin prevents files from being deleted
[FIXED] QuickLook plugin breaks Photo Jpeg thumbnailing
[FIXED] Solid Color effect jumps to pink on 1.0
[FIXED] Some plugins crash on start
[FIXED] Some plugins have memory leaks
Enjoy!
The Resolume Team
Kurt Vonnegut, Hocus Pocus
We don't particularly like doing maintenance either, it always takes longer then expected. But we know you will enjoy a more stable Resolume. So with version 4.2.1 we managed to control ourself and just did maintenance. No shiny new toys, just the all important maintenance. Hit the download!
[FIXED] BlackMagic Intensity (Pro) jumps to 0x0 resolution after moving clip or reloading
[FIXED] Thumbnailing fails on short clips
[FIXED] Clip sometimes shows last frame on resync
[FIXED] Retrigger and Continue modes are confused if clip start offset is set in preferences
[FIXED] Continue on clip with in and outpoint no worky
[FIXED] Comp Midi map shortcuts for Clip Transport BPM Sync /2 and *2 are not saved
[FIXED] Window background color black instead of White
[FIXED] DXV 3 compression memory leak
[FIXED] Instant crash with non clean aperture DXV3 file
[FIXED] DXV 3 No Quicktime FFmpeg fallback no worky
[FIXED] Transitions don't work on PC with DXV3HQ files and sources with alpha
[FIXED] QuickLook plugin prevents files from being deleted
[FIXED] QuickLook plugin breaks Photo Jpeg thumbnailing
[FIXED] Solid Color effect jumps to pink on 1.0
[FIXED] Some plugins crash on start
[FIXED] Some plugins have memory leaks
Enjoy!
The Resolume Team
DXV 3 Upgrade Guide
So, a few weeks ago we publicly released a new version of DXV, imaginatively called DXV3.0. It's a big improvement, and people love it. To make sure you get the best out of the codec, here's an upgrade guide.
First of all, DXV3 encoded movies will only work in Resolume 4.2 and above. In previous versions, Resolume will think they are very big and slow Quicktime files, and you will not have a good time. If you want to use DXV3, you're committed to Res 4.2.
DXV3.0 has 3 benefits: it's faster at high resolutions, files are generally smaller and it has a high quality option.
In general, we don't recommend re-encoding your entire library. Your old DXV2 files will play fine in Resolume 4.2, and you still get all the benefits of improved smoothness and bug fixes.
So there is no need to re-encode your entire DXV2 library. Especially do not re-encode your DXV2 files to DXV3 High Quality. Because you are rendering from a DXV2 source, any image artifacts are already rendered into the file. Your image quality is not improved at all, the only thing you get is bigger files that look exactly the same. And that's probably not what you want.
There are only three scenarios where we would advise re-encoding.
[fold][/fold]
1. A DXV encoded file shows a lot of banding on gradients. In this case you can re-encode to DXV3 High Quality. But you will need to have the original file as a uncompressed source or render it again straight from After Effects or Cinema4D. Of course, encoding the DXV2 source to DXV3 will show no improvements, because the banding is already rendered into the file.
Expect file size to double when encoding to DXV3 HQ. With great power comes great responsibility, so don't use High Quality as your default render setting. You'll run out of disk space real quick. Only use it on files that have visible artefacts when you render them to Normal Quality.
DXV3 Normal Quality is exactly the same image quality as DXV2. In other words, the picture quality will be exactly the same when rendering the same source file to DXV2 or to DXV3 Normal Quality.
2. You consistently scrape by on performance at high resolutions. We don't have exact figures yet, but DXV3 performs a LOT better when playing back 4K files. When you run 640x480 or 3 or 4 layers of 1080p, re-encoding won't do much for you, but when playing 4K, you can expect around a 30% improvement.
3. You cannot store all your files. DXV3 Normal Quality should be around 25% smaller than DXV2. This can vary considerably between different types of content. Minimal line content can go down as much as 50%, but highly detailed photographic content can stay around the same.
So, hopefully this clear things up a bit. If you have any questions, we'll be happy to answer them.
First of all, DXV3 encoded movies will only work in Resolume 4.2 and above. In previous versions, Resolume will think they are very big and slow Quicktime files, and you will not have a good time. If you want to use DXV3, you're committed to Res 4.2.
DXV3.0 has 3 benefits: it's faster at high resolutions, files are generally smaller and it has a high quality option.
In general, we don't recommend re-encoding your entire library. Your old DXV2 files will play fine in Resolume 4.2, and you still get all the benefits of improved smoothness and bug fixes.
So there is no need to re-encode your entire DXV2 library. Especially do not re-encode your DXV2 files to DXV3 High Quality. Because you are rendering from a DXV2 source, any image artifacts are already rendered into the file. Your image quality is not improved at all, the only thing you get is bigger files that look exactly the same. And that's probably not what you want.
There are only three scenarios where we would advise re-encoding.
[fold][/fold]
1. A DXV encoded file shows a lot of banding on gradients. In this case you can re-encode to DXV3 High Quality. But you will need to have the original file as a uncompressed source or render it again straight from After Effects or Cinema4D. Of course, encoding the DXV2 source to DXV3 will show no improvements, because the banding is already rendered into the file.
Expect file size to double when encoding to DXV3 HQ. With great power comes great responsibility, so don't use High Quality as your default render setting. You'll run out of disk space real quick. Only use it on files that have visible artefacts when you render them to Normal Quality.
DXV3 Normal Quality is exactly the same image quality as DXV2. In other words, the picture quality will be exactly the same when rendering the same source file to DXV2 or to DXV3 Normal Quality.
2. You consistently scrape by on performance at high resolutions. We don't have exact figures yet, but DXV3 performs a LOT better when playing back 4K files. When you run 640x480 or 3 or 4 layers of 1080p, re-encoding won't do much for you, but when playing 4K, you can expect around a 30% improvement.
3. You cannot store all your files. DXV3 Normal Quality should be around 25% smaller than DXV2. This can vary considerably between different types of content. Minimal line content can go down as much as 50%, but highly detailed photographic content can stay around the same.
So, hopefully this clear things up a bit. If you have any questions, we'll be happy to answer them.
Res 4.2 Speech Recognition - Look Ma, No Hands!
///// So yeah, as most of you figured out, this was our April Fools' joke for 2015. See you next year, everyone! /////
One of the exciting new features in Res 4.2 is speech recognition. That’s right, you can now control Resolume just by saying what you want to do.
Check the video for an overview of the basic controls and a some hints on the new special effect commands.
Of course speech recognition needs a clear sound signal, so when using it in a club environment, it’s best to ask the DJ to turn the music down.
One of the exciting new features in Res 4.2 is speech recognition. That’s right, you can now control Resolume just by saying what you want to do.
Check the video for an overview of the basic controls and a some hints on the new special effect commands.
Of course speech recognition needs a clear sound signal, so when using it in a club environment, it’s best to ask the DJ to turn the music down.
Resolume 4.2 Released - Smoother and Faster
4.2 improves on the stuff that you use every day. The stuff that allows you to do your amazing shows on screens all across the globe. Because we know this is what matters to you most. A stable, fast and healthy application.
UPDATE: We have now also released maintenance version 4.2.1 which brings a number of bug fixes.
[fold][/fold]
New DXV 3 codec
Faster playback, smaller files, better image quality. What more can you ask from a codec?

For most content, file size has gone down 25% when using an alpha channel. Increased file size is no longer an excuse to render your footage without alpha. Luma keying is sooooo 2004.
There is now a high quality option in the codec for those cases where your subtle gradients were showing banding. Beware, with great power comes great responsibility: files are twice as big in this high quality mode. So use it where banding is an issue, not as the default render setting.
2 SMPTE Inputs
Because 2 is better than 1.

Workflow is improved with nice big buttons on the layers & clip panels and you’ll see the timecode on the toolbar so it’s there where you need it.
Smooother playback
This one caused quite a few grey hairs on our balding skulls ;-) It took us very long to find out where exactly things were going wrong, but we finally improved playback smoothness.
To get the best results, render your clips on 30fps (not 25), use the DXV codec, set the playback to timeline (not BPM) and remove audio from your clips.
Respect Bypass on slices with layer input
You can now set a slice to ignore the bypass of a layer. This way you can hide a layer from the composition but still use it in the advanced output.

So here it is. Our baby. Her name is Resolume 4.2, she’s stable, fast, beautiful, super healthy and ready to discover the world. Download.
[NEW] Two SMPTE inputs
[NEW] DXV 3.0 Codec
[NEW] Respect Bypass on slices with layer input
[NEW] Mac QuickLook plugin to show DXV thumbnails and previews in Finder
[NEW] Show Display Info has more detailed info
[NEW] Deck focus is the default focus instead of Layer
[NEW] Noisy Effect, Noisy Blend Mode, Grid Effect
[NEW] New demo footage deck
[FIXED] Improved playback smoothness
[FIXED] Alpha not recognised in Animation codec
[FIXED] Improved support for APC20 and APC40 MK2
[FIXED] Smpte offset spinner doesn't work on clip level
[FIXED] Sources and effects not loading
[FIXED] Crashes with some corrupt DXV files
[FIXED] Double clicking a comp file still opens the last loaded comp
[FIXED] Blackmagic mini monitor crashes Resolume
[FIXED] Flash crashes with autopilot
[FIXED] Problems with rendering to DXV in After Effects and Cinema4D
[FIXED] Transitioning from a clip with less than 100% opacity, starts the transition at 100%
[FIXED] Alpha Type interpretation switches after save and reload
[FIXED] File codec and Alpha channel not recognised correctly
[FIXED] MirrorQuad renders black line with DXV files
[FIXED] Resolume reports screen size as 0x0
[FIXED] After creating a new composition, the blend modes of the previous comp are still shown
[FIXED] Improved Mac Pro multi screen performance
[FIXED] Wipe transitions up, right and left have a small jump at start
[FIXED] midi/osc/dmx mapping smpte delay is not possible
[FIXED] Decklink 4k rgb support
[FIXED] Memory usage increases slowly on audio files
[FIXED] Still images with custom duration values are reset after relinking
[FIXED] DXV Codec Compression type checkbox (in AE DXV Settings dialog) hit area size too small
[FIXED] Cannot load BMD4K device when Decklink is in use
[FIXED] When starting a comp with a BM device, it will default back to its first setting
[FIXED] Switching to a deck with an active BM device
UPDATE: We have now also released maintenance version 4.2.1 which brings a number of bug fixes.
[fold][/fold]
New DXV 3 codec
Faster playback, smaller files, better image quality. What more can you ask from a codec?
For most content, file size has gone down 25% when using an alpha channel. Increased file size is no longer an excuse to render your footage without alpha. Luma keying is sooooo 2004.
There is now a high quality option in the codec for those cases where your subtle gradients were showing banding. Beware, with great power comes great responsibility: files are twice as big in this high quality mode. So use it where banding is an issue, not as the default render setting.
2 SMPTE Inputs
Because 2 is better than 1.
Workflow is improved with nice big buttons on the layers & clip panels and you’ll see the timecode on the toolbar so it’s there where you need it.
Smooother playback
This one caused quite a few grey hairs on our balding skulls ;-) It took us very long to find out where exactly things were going wrong, but we finally improved playback smoothness.
To get the best results, render your clips on 30fps (not 25), use the DXV codec, set the playback to timeline (not BPM) and remove audio from your clips.
Respect Bypass on slices with layer input
You can now set a slice to ignore the bypass of a layer. This way you can hide a layer from the composition but still use it in the advanced output.
So here it is. Our baby. Her name is Resolume 4.2, she’s stable, fast, beautiful, super healthy and ready to discover the world. Download.
[NEW] Two SMPTE inputs
[NEW] DXV 3.0 Codec
[NEW] Respect Bypass on slices with layer input
[NEW] Mac QuickLook plugin to show DXV thumbnails and previews in Finder
[NEW] Show Display Info has more detailed info
[NEW] Deck focus is the default focus instead of Layer
[NEW] Noisy Effect, Noisy Blend Mode, Grid Effect
[NEW] New demo footage deck
[FIXED] Improved playback smoothness
[FIXED] Alpha not recognised in Animation codec
[FIXED] Improved support for APC20 and APC40 MK2
[FIXED] Smpte offset spinner doesn't work on clip level
[FIXED] Sources and effects not loading
[FIXED] Crashes with some corrupt DXV files
[FIXED] Double clicking a comp file still opens the last loaded comp
[FIXED] Blackmagic mini monitor crashes Resolume
[FIXED] Flash crashes with autopilot
[FIXED] Problems with rendering to DXV in After Effects and Cinema4D
[FIXED] Transitioning from a clip with less than 100% opacity, starts the transition at 100%
[FIXED] Alpha Type interpretation switches after save and reload
[FIXED] File codec and Alpha channel not recognised correctly
[FIXED] MirrorQuad renders black line with DXV files
[FIXED] Resolume reports screen size as 0x0
[FIXED] After creating a new composition, the blend modes of the previous comp are still shown
[FIXED] Improved Mac Pro multi screen performance
[FIXED] Wipe transitions up, right and left have a small jump at start
[FIXED] midi/osc/dmx mapping smpte delay is not possible
[FIXED] Decklink 4k rgb support
[FIXED] Memory usage increases slowly on audio files
[FIXED] Still images with custom duration values are reset after relinking
[FIXED] DXV Codec Compression type checkbox (in AE DXV Settings dialog) hit area size too small
[FIXED] Cannot load BMD4K device when Decklink is in use
[FIXED] When starting a comp with a BM device, it will default back to its first setting
[FIXED] Switching to a deck with an active BM device
Resolume 4.1.11 - Gotta catch 'em all!
First there was 4.1.9.
Then there was 4.1.10.
Now here's 4.1.11.
Bugs are like Pokemon. It's hard to catch them all.
But we keep going. Because we love you.
4.1.11 is a free update, available from the downloads page...
[Fixed] Crash with some DXV encoded files.
[Fixed] Some thumbnails are upside down.
[Fixed] Alpha not recognised in Animation / ProRes codecs.
[Fixed] Crop doesn't work on 4.1.10.
[Fixed] Turning on Show Display and Slice info, disables all output.
[Fixed] Mouse cursor does not change in Advanced Output Transform mode.
Then there was 4.1.10.
Now here's 4.1.11.
Bugs are like Pokemon. It's hard to catch them all.
But we keep going. Because we love you.
4.1.11 is a free update, available from the downloads page...
[Fixed] Crash with some DXV encoded files.
[Fixed] Some thumbnails are upside down.
[Fixed] Alpha not recognised in Animation / ProRes codecs.
[Fixed] Crop doesn't work on 4.1.10.
[Fixed] Turning on Show Display and Slice info, disables all output.
[Fixed] Mouse cursor does not change in Advanced Output Transform mode.