Resolume 4.1.4 Released - For The 0.0000001%
There are currently over 7 billion people on this planet. 99.99999% of those have never heard of Resolume VJ Software. Most likely they never will.
Still we're plodding away for you, the 0.00001%. Because you matter to us. When we look up to the sky at night, we're not humbled by seeing the context of how small everything actually is. Instead we're thinking of new ways to improve your workflow or how to squash that one annoying bug.
When the sun burns out, we'll be there illuminating the darkness with bright pixels flying past at 60fps. With your help, we'll light up this world with massive glowing screens.
Resolume 4.1.4 adds new features and stomps on critical bugs. Free download
on the site, full release notes below.
Also we updated The Manual to a new format. It's now easier to find things online, and more importantly it's also available in Spanish, Chinese and Japanese. High fives to Carlos, Antonio and Haruka-san!
And of course huge thanks to all of you, from the bottom of the hearts of the whole Resolume team!
PS. 87% of all statistics are made up on the spot. 73% of all people know that.
[NEW] Trigger multiple clips with Enter
[NEW] Master and parameter BPM divide and multiply by two
[NEW] Show more fractional values on parameter when the value is selected
[NEW] Calculate number of beats based on length of clip and default BPM of 120
[NEW] Removed beats counter on toolbar because it had absolutely no purpose whatsoever
[NEW] Crop effect improvements, parameters have bigger range
[NEW] Mirror effect improvements, takes input left or right, top to bottom
[NEW] Norwegian (Norsk Bokmål) interface & help localisation
[FIXED] Flash broken on Windows 8
[FIXED] Multiple clip selection /deselection
[FIXED] Autopilot gets out of sync after a while
[FIXED] Autopilot gets confused after scrubbing playhead
[FIXED] BPM Sync should ignore "continue" setting from the timeline transport
[FIXED] When switching from SMPTE to Timeline the clip does not play
[FIXED] Clip effects get duplicated when quickly loading decks from browser
[FIXED] Syphon composition output no worky when advanced output is active
[FIXED] Crash when triggering a lot of clips quickly via midi and long transition time
[FIXED] Dashboard Dials no worky with effects presets
[FIXED] Crash when ejecting flash clip in other deck
[FIXED] Slice wrap does not show correct pixels
[FIXED] Transition loads previous clip when set to play once and eject
[FIXED] Recorder complains that Quicktime is not installed when it actually is
[FIXED] 1 frame records
[FIXED] Re-triggering a paused clip jumps forward a few frames when clip start offset != 0
[FIXED] ProRes memory leak
[FIXED] h264 thread leak
[FIXED] Window background is white on startup, should be black
[FIXED] Keyboard shortcut with range outside of param's start & stop will not toggle
[FIXED] Can't drop a source on an empty clip panel
[FIXED] Enabling midi out for APC40 dial in relative React mode causes jitter
[FIXED] Strobe effect: frequency 0 should mean strobe off, add fade
[FIXED] Remove black line in mirror and slide plugins
[FIXED] Stop motion effect glitches in superwide composition
[FIXED] Colour pass renders white in some computers
[FIXED] StingySphere quadratic leak
[FIXED] Audio part on clip panel becomes blue when you hide the audio controls
[FIXED] Update Spanish localisation
Resolume Blog
This blog is about Resolume, VJ-ing and the inspiring things the Resolume users make. Do you have something interesting to show the community? Send in your work!
Highlights
Cooking With Resolume, New Workshops Coming in May
Calling all visual chefs!
Live visuals are a lot like 3 Michelin star cooking.
It's one thing to prepare a decent meal every night. It's another to serve up fresh recipes and new taste sensations to 1000s of patrons every night.
Even if you grasp the idea of turning on an oven or sautéing your onions, there's still a lot to be learned from the 3 star chefs at Resolume HQ. After all, they made the whole darn kitchen.
So come join us for another workshop session at the visual kitchen at Resolume HQ. We'll be serving starter VJ courses, projection mapping main dishes and sweet live performance desserts.
We also serve lunch.
27th to 31st May 2013 at Res HQ.
More info and sign up at https://resolume.com/shop/workshops.php
Live visuals are a lot like 3 Michelin star cooking.
It's one thing to prepare a decent meal every night. It's another to serve up fresh recipes and new taste sensations to 1000s of patrons every night.
Even if you grasp the idea of turning on an oven or sautéing your onions, there's still a lot to be learned from the 3 star chefs at Resolume HQ. After all, they made the whole darn kitchen.
So come join us for another workshop session at the visual kitchen at Resolume HQ. We'll be serving starter VJ courses, projection mapping main dishes and sweet live performance desserts.
We also serve lunch.
27th to 31st May 2013 at Res HQ.
More info and sign up at https://resolume.com/shop/workshops.php
New Resolume MIDI Controller with Video Buttons and Monitor
SINCE WE ARE STILL GETTING EMAILS ABOUT THIS, THREE YEARS AFTER IT WAS POSTED: THIS CONTROLLER IS NOT REAL. IT'S AN APRIL FOOLS' JOKE. IT'S JUST A TRICK USING PROJECTION MAPPING. THERE'S A PICTURE AT THE END SHOWING HOW WE DID IT.
Which is the best Midi controller for Resolume? If we had a penny for every time we are asked that question, we would be [s]sipping caipirinhas[/s] developing Resolume on a sunny beach island resort.
But now we can finally answer it. This one!
This is a prototype of the upcoming custom Resolume controller that we have developed together with Akai.
It’s got full support for the Midi protocol, but the truly great thing is that it also has video feedback. The buttons are custom OLED buttons, that receive video data via OSC. So you can actually see what’s playing, and see a preview of your clips, with the active clip in full motion. Thumbnails are even updated in realtime when effects are applied.

All this OSC is actually controlled by the processor of an AR.Drone helicopter. After Bart ’accidentally’ broke ours (by landing it upside down from a first story building), we found out its internal motherboard actually runs Linux. We took this out and put it in the Midi controller with our own custom Linux distribution on it. This allows the controller to receive pixel data wirelessly with little to no delay.

We truly believe that this is the future of controllerism!
//EDIT April 2nd//
So to prevent people from sending emails asking about this controller two years from now, here's a little making of shot. Check out that duct tape action.

So yes, it was a hoax. Hope you all had a good laugh about it, and see you next year ;)
Which is the best Midi controller for Resolume? If we had a penny for every time we are asked that question, we would be [s]sipping caipirinhas[/s] developing Resolume on a sunny beach island resort.
But now we can finally answer it. This one!
This is a prototype of the upcoming custom Resolume controller that we have developed together with Akai.
It’s got full support for the Midi protocol, but the truly great thing is that it also has video feedback. The buttons are custom OLED buttons, that receive video data via OSC. So you can actually see what’s playing, and see a preview of your clips, with the active clip in full motion. Thumbnails are even updated in realtime when effects are applied.
All this OSC is actually controlled by the processor of an AR.Drone helicopter. After Bart ’accidentally’ broke ours (by landing it upside down from a first story building), we found out its internal motherboard actually runs Linux. We took this out and put it in the Midi controller with our own custom Linux distribution on it. This allows the controller to receive pixel data wirelessly with little to no delay.
We truly believe that this is the future of controllerism!
//EDIT April 2nd//
So to prevent people from sending emails asking about this controller two years from now, here's a little making of shot. Check out that duct tape action.
So yes, it was a hoax. Hope you all had a good laugh about it, and see you next year ;)
KanZeOn AV Remix by Amoeba
KanZeOn is a rarely seen view of Japanese culture revealed through ancient rituals and extraordinary musical spectacle. KanZeOn is less a documentary and more a spiritual experience. It's structured as a series of chapters or incantations, and revolves mainly around three fascinating figures and musicians - a young Buddhist priest who takes care of a temple near Kumamoto City and spends his spare time as a hip-hop DJ, a woman who has spent her life mastering an ancient Chinese bamboo wind instrument called a sho, and a Noh theatre and kotsuzumi drummer who also happens to be a huge fan of jazz.
amoeba was asked by the films directors Tim Grabham and Neil Cantwell to re-interpret this acclaimed piece of work.
Given complete access to the film footage and audio field recordings, amoeba set about re-structuring the films audio and visual narrative through a series of re-graded, re-composited montages, ritualistic loops and hypnogogic visual edits.
amoeba has been featured on our blog before. Refresh your memory here.
New Footage Releases - Boss Fight Incoming
Resolume Visuals is committed to releasing high quality content. This month we've got no less than three new artists, each with a pack that raises the bar for quality and visual production. You worked your way through the first level, now it's time to defeat the Boss.
First off is Matthias Müller who you may know from the amazing Entering the Stronghold video from a while back. Check out as he blasts new life into the tunnel genre.
FantasticVoyage by Matthias Müller
Then we've got Strangeloop, whose work you may have seen on Flying Lotus recent "Layer 3" tour. We've got nothing but love for the man himself and the content he makes.
HyperFields by Strangeloop
Last but certainly not least is Luminator, a master of kinetic animation and composition. We could look at this for hours.
Lumotion by Luminator
Game on, y'all.
First off is Matthias Müller who you may know from the amazing Entering the Stronghold video from a while back. Check out as he blasts new life into the tunnel genre.
FantasticVoyage by Matthias Müller
Then we've got Strangeloop, whose work you may have seen on Flying Lotus recent "Layer 3" tour. We've got nothing but love for the man himself and the content he makes.
HyperFields by Strangeloop
Last but certainly not least is Luminator, a master of kinetic animation and composition. We could look at this for hours.
Lumotion by Luminator
Game on, y'all.
"Create Visuals with Resolume" And The Winner is:
We knew Resolume could be used for creating content. We filled a few hours in the early morning just playing around with lines and solids ourselves.
But we had no idea about how far it could be taken. You took us on trips to strange and awesome places of geometric meditation. Others went to dark and scary lands of broken glitch and thunderstorms. Some of you actually brought back postcards of landscapes filled with wonderful creatures.
It was amazing. Best of all, because the .avc file had to be shared, it was a great learning experience as well. If you want to know how a particular look was achieved, you can just download the comp and see for yourself.
Next time somebody says Resolume does not have enough effects, we can just point him or her to this thread.
But of course you all want to know who won, so here are the winners:
First place:
"Comp Entry" 1 by Liam_Blend
We would play this on any screen, at any party, at any time. It's got everything a clip needs: detail, color, contrast, depth, rhythm and lots of black. We wonder if it makes coffee too.
Second place:
"Sad cosmic" owl by VJ Biolume
Because sad cosmic owl is sad. And cosmic.
Of course there was so much good material to pick from, so here are the honorable mentions:
"2colortech" by dirtyjohnlv
This was our favourite for a big part of the competition. Bold, energetic and full of contrast.
"Cosmic interference" by digital:snot
The first one that made us open the composition and check how it was done. Always a good sign.
"AKIBA NE-ON" by nkgw-a
It's interesting that glitch was considered cutting edge and avantgarde not too long ago, but now it's almost old-school. We like old-school.
"TEST 04" by VJ Granda
VJ ammo that will kill on any screen. Boom! Headshot!
"Mhlzhn21" by mahlzahn
Mahlzahn deserves an honorable mention if only for the fact that about half of the entries in the comp are his.
"Generative visuals" by aleksey notkin
This one made us doubt if it was actually made in Resolume. Even after the comp was uploaded we're still not exactly sure how some of it is done.
"8-bit avatar generator" by cosmowe
If you're over 30, you have a soft spot for anything 8 bit.
"Resolume contest" by Rebeloverlay
Spencer is disqualified because he already is the best selling artist on our label and he gets his arena serials for free anyway.
"Silent Light, Wholly Light" by J Benj
Bart swears that this video is filled with big morphing Darth Vader faces. We don't see it.
"Contest2" by SHQ
We had a few landscape entries, but the paper boat made this one complete.
Congrats to the winners, and a huge "thank you" to everyone who participated. You're amazing people, that's what you are.
But we had no idea about how far it could be taken. You took us on trips to strange and awesome places of geometric meditation. Others went to dark and scary lands of broken glitch and thunderstorms. Some of you actually brought back postcards of landscapes filled with wonderful creatures.
It was amazing. Best of all, because the .avc file had to be shared, it was a great learning experience as well. If you want to know how a particular look was achieved, you can just download the comp and see for yourself.
Next time somebody says Resolume does not have enough effects, we can just point him or her to this thread.
But of course you all want to know who won, so here are the winners:
First place:
"Comp Entry" 1 by Liam_Blend
We would play this on any screen, at any party, at any time. It's got everything a clip needs: detail, color, contrast, depth, rhythm and lots of black. We wonder if it makes coffee too.
Second place:
"Sad cosmic" owl by VJ Biolume
Because sad cosmic owl is sad. And cosmic.
Of course there was so much good material to pick from, so here are the honorable mentions:
"2colortech" by dirtyjohnlv
This was our favourite for a big part of the competition. Bold, energetic and full of contrast.
"Cosmic interference" by digital:snot
The first one that made us open the composition and check how it was done. Always a good sign.
"AKIBA NE-ON" by nkgw-a
It's interesting that glitch was considered cutting edge and avantgarde not too long ago, but now it's almost old-school. We like old-school.
"TEST 04" by VJ Granda
VJ ammo that will kill on any screen. Boom! Headshot!
"Mhlzhn21" by mahlzahn
Mahlzahn deserves an honorable mention if only for the fact that about half of the entries in the comp are his.
"Generative visuals" by aleksey notkin
This one made us doubt if it was actually made in Resolume. Even after the comp was uploaded we're still not exactly sure how some of it is done.
"8-bit avatar generator" by cosmowe
If you're over 30, you have a soft spot for anything 8 bit.
"Resolume contest" by Rebeloverlay
Spencer is disqualified because he already is the best selling artist on our label and he gets his arena serials for free anyway.
"Silent Light, Wholly Light" by J Benj
Bart swears that this video is filled with big morphing Darth Vader faces. We don't see it.
"Contest2" by SHQ
We had a few landscape entries, but the paper boat made this one complete.
Congrats to the winners, and a huge "thank you" to everyone who participated. You're amazing people, that's what you are.
Stylus, Putting Style Back in Projection Mapping
Urban Projections are run by multimedia artist & facilitator Bec Smith. As well as facilitating commercial clients and projects, they also spend a large chunk of their time developing creative projects which encourage participation in the arts and promote social change. For a number of years Bec has been working alongside talented graffiti and modern mural painter Peter Barber of Urban Canvas (no ‘urban’ relation intended), developing interesting methods for combining their art-forms.
“Initially this began with incorporating elements of Pete’s drawn work into Resolume, via pre-produced content from After Effects, which were then triggered live. This was great, especially for more complex projection mapped pieces, such as Bloom, but missed the point of why we love to collaborate - we both get a buzz from not knowing how a piece will turn out, from creating something live which lets us both bounce of each other, right there and then in a moment”.
They had been making digital murals with the early, DIY versions of Tagtool and Node kit, dragging it out onto the streets and surprising local folk with dancing characters and shapes on the side of buildings. “It was a little cumbersome though, especially with the amount of hardware needed to run it. In early Autumn of 2012, we heard that Omai were developing an ipad version of the drawing system, so contacted Maki from Tagtool, who was only too happy to supply us with a pre-release Beta version of the app. Amazingly, it lets multiple ipads connect wirelessly and all collaborate into one drawing session. We quickly realised that combined with Airserver and Resolume’s syphon compatibility, we could now pipe Tagtool into Arena, allowing us to mask, crop, map and add pre-produced content with real precision....and all in a really compact package”.
That was the start of a beautiful thing. Without further ado, they set to work combining physically painted artwork with projection and digital drawing, breathing life and movement into still image.
“We tend to approach this technique by having a really simplified guide which Pete uses as his template to paint from, onto the wall. We flash up a basic line drawing and Pete takes it from there. I can then build a multitude of mapped masks and footage with the transparency preserved, to stack image elements on top of each other. I really love the versatility of resolume and tend to use the plug-ins and generators as much as possible to achieve the look, rather than pre-producing footage. This gives us more freedom for collaborating during the performance.
The first in the series of the ‘Stylus’ videos shows the early stages of their adventure with this technique.
“We are so excited by the possibilities that are being presented through the combination of traditional painting techniques with AV manipulation. We are flat out at the moment experimenting with new ideas and working towards some really exciting projects including loads more street artwork with mobile projection bikes, and an event at the Saatchi Gallery, London ”.
For more information, check out http://www.urbanprojections.com & http://www.urbancanvas.co.uk
Create Visuals with Resolume and Win an Arena License!
Update: Thanks everybody for making this the best thread ever on our forum! Competition is now closed and the winner is announced here.
We love generative visuals. Besides the endless options during live performance, the creative process is different as well. There's something very satisfying about tweaking a parameter and immediately seeing the results. You can get into a creative flow that is not possible when you're stuck waiting for ram previews or play blasts.
We love it so much, we made the CalculatingInfinity loop pack from scratch using nothing but the built-in effects and sources of Resolume. To spread the love we thought we put together a little contest to go with it.
To participate, all you have to do is fire up Resolume and go crazy with the sources, effects and blend modes. Make combinations that you didn't think were possible. Stack effects as high as wedding cake to make something totally new out of that Solid Color. Flip the order of the blend modes and see what comes out. Above all, have fun with it!
Don't think it's possible? Don't know where to start? Here's a tutorial on how to make some tasty content from scratch:
The only rule is simple: you can only use the built-in effects and sources of Resolume. No still images, videos or webcam footage.
Record your output, upload it to Vimeo or YouTube and post it as a reply on this thread. Don't forget to Include your .avc as a zipped attachment.
Amaze us. First Runner Up walks away with a brand spanking license of Avenue. The Winner walks away with Arena and gets to release his or her work on the label.
Now go and make us proud!
We love generative visuals. Besides the endless options during live performance, the creative process is different as well. There's something very satisfying about tweaking a parameter and immediately seeing the results. You can get into a creative flow that is not possible when you're stuck waiting for ram previews or play blasts.
We love it so much, we made the CalculatingInfinity loop pack from scratch using nothing but the built-in effects and sources of Resolume. To spread the love we thought we put together a little contest to go with it.
To participate, all you have to do is fire up Resolume and go crazy with the sources, effects and blend modes. Make combinations that you didn't think were possible. Stack effects as high as wedding cake to make something totally new out of that Solid Color. Flip the order of the blend modes and see what comes out. Above all, have fun with it!
Don't think it's possible? Don't know where to start? Here's a tutorial on how to make some tasty content from scratch:
The only rule is simple: you can only use the built-in effects and sources of Resolume. No still images, videos or webcam footage.
Record your output, upload it to Vimeo or YouTube and post it as a reply on this thread. Don't forget to Include your .avc as a zipped attachment.
Amaze us. First Runner Up walks away with a brand spanking license of Avenue. The Winner walks away with Arena and gets to release his or her work on the label.
Now go and make us proud!
New Footage Releases - Get Your Kicks with This Fix of Clips
This month's three releases each have a very different look, but they all have one thing in common. They stretch the boundaries of what is considered normal when it comes to content creation.
Netsliders uses forgotten analog equipment. Hybrid Visuals pushes the limits of generative content by building everything from scratch in Resolume. And Diffuse just makes your eyeballs go all screwy.
We like this.
CalculatingInfinity by Hybrid Visuals
Bart and Joris teamed up to take you on a recursive trip into the depths of Resolume itself. Using nothing but the built-in effects and sources, this loop pack shows the versatility of Resolume to create visuals. Original composition is included so you can tweak and learn how to do this yourself.
Entasis by Diffuse
Take a trip of illusions and paradoxes of visual perception.
Fermion by NetSliders
Fermion is an essential weapon, pure ammunition taken directly from an electron gun to fill your creative arsenal.
Netsliders uses forgotten analog equipment. Hybrid Visuals pushes the limits of generative content by building everything from scratch in Resolume. And Diffuse just makes your eyeballs go all screwy.
We like this.
CalculatingInfinity by Hybrid Visuals
Bart and Joris teamed up to take you on a recursive trip into the depths of Resolume itself. Using nothing but the built-in effects and sources, this loop pack shows the versatility of Resolume to create visuals. Original composition is included so you can tweak and learn how to do this yourself.
Entasis by Diffuse
Take a trip of illusions and paradoxes of visual perception.
Fermion by NetSliders
Fermion is an essential weapon, pure ammunition taken directly from an electron gun to fill your creative arsenal.
Cubezoid - Projection Mapped Stage Design at Goa
This particularly tasty morsel of stage design comes from the chefs at Darkroom, and throws projection mapping in to the mix with a rotating LED object. Fingerlicking good.
The accompanying technical description also shows a good workflow for 'traditional' VJ'ing in a world where HD mixers are few and far between:
The accompanying technical description also shows a good workflow for 'traditional' VJ'ing in a world where HD mixers are few and far between:
We used three machines running Resolume Arena. Two machines were used to trigger clips to specific areas of the stage using a HD-resolution custom-made UV map. Clips for specific stage elements were dropped to respective layers that would automatically reposition them to fit the UV map using Resolume's layer properties. VJs were able to trigger selected stage elements or the full stage as one clip. Both machines were running an identical setup with two MIDI controllers for easy switching between VJs.
The third machine, master machine, was used for (a) crossfading between the VJ feeds incoming via 2 DVI inputs on a capture card and for (b) mapping onto the set. The machine had 5 active outputs: Resolume GUI, three projectors (left, right and centre) and the mirrored cube output resized accordingly and sent to a LED pixel mapper.
The side-boxes and side-strips were simply mirrored in Advanced Output. To map the stage side-boxes, which were rendered using an isometric camera, we used a system of rotated and repositioned null-opacity Layers, Layer Routers and Keystone Crop effects to cut the set into smaller easily-mappable slices without affecting the final UV map preview. Using a similar method we also achieved dynamic mapping of selected elements of the stage on other elements (i.e. mapping the content of the mirror cube onto the side-boxes) - essentially switching between different mapping presets via MIDI. This was particularly useful when we had to display logos and text on mirrored parts of the set.
Each of the VJ machines acted as a backup for the other. In the case of both machines crashing, we could trigger full stage UV maps on the master machine. In the case of the master machine crashing, two laptops and a switcher were used to provide a blackout feed to all the projectors (to prevent them from displaying system information) and a pre-recorded LED feed to the mirror cube.